Because the Wii U is a brand new console set to hit the market soon, naturally, there are a lot of questions about it. While a few questions were answered at E3, there are still a number of them left in the air — not the least of which is just how much the system will cost. Thankfully, Nintendo of America’s president, Reggie Fils-Aime, is always happy to provide some answers.
In an interview with Kotaku, Fils-Aime offered a number of details about the Wii U and its capabilities, starting with battery life for the GamePad. The bad news, as previously reported, is that the battery will only last for about three to five hours. The good news is that players can charge the GamePad while they are playing a game — much like a PlayStation 3 controller — via a power input on the bottom of the controller. Fils-Aime also addressed the GamePad’s single-touch screen. While acknowledging that multi-touch screens presented a cost issue, Reggie insists that single-touch screens offer a “more appropriate option.”
“…we envision this as a controller that you’re putting in your hands and you’re doing a two-screen experience. The concept of putting it in your lap to do multi-touch for us just feels unwieldy.”
Fils-Aime weighed in on Miiverse and its moderating of comments. He was reassuring, explaining that the multiple methods laid out by Satoru Iwata will all be implemented, but not all of them will always be needed. For instance, a comment sent by a player will go through the software scan first, and if there isn’t any inappropriate content, it can immediately be uploaded to Miiverse. If there is something questionable, though, the comment will move through the other channels before a final judgement is made. There will be parental controls available, meaning parents can restrict access to Miiverse, or turn it off entirely.
Tying up a few loose ends, Reggie explained that there will be system-level achievements for Wii U, much like the 3DS has with Street Pass (which is rumored to appear on Wii U). In-game achievements, though, will be left to developers — Nintendo won’t be forcing each game to have achievements. On the subject of Friend Codes, Reggie says that they will still be used for the Wii U, contrary to earlier reports. Fils-Aime promises that they won’t be anywhere near as big a hassle as they were on Wii, though he didn’t specify what will be changing.
What are your thoughts on the Wii U information brought to light by Reggie?