Head of Xbox Phil Spencer is "disappointed" with the launch of Redfall, a recently released vampire-infested first-person shooter developed by Arkane Studios. Redfall has suffered harsh criticism from reviewers and players alike, with many questioning why the title was even released in the state that it's in.There was a significant degree of skepticism concerning Redfall ever since its initial reveal. Lackluster previews and the absence of a performance mode on Xbox Series X did little but fuel these concerns. And even after a delay pushed it to 2023, Redfall's eventual May launch served only to confirm what many had feared. The Metacritic score has settled at 62, far lower than Arkane's prior release, Deathloop, which boasts a mighty 87 in comparison. It is Arkane's lowest Metascore ever, and Steam tells a similar story with a Mostly Negative rating thanks to a mere 30% of reviews being positive. The fallout has raised questions about the state of Xbox, so there could not be a better time to hear answers from the man at the very top.RELATED: Redfall's Shaky Launch Has Left Starfield Fans ConcernedPhil Spencer joined Kinda Funny Xcast, a podcast centered around all things Xbox, and was quickly questioned about Redfall's launch. Spencer did not mince his words, taking responsibility for "disappointing the Xbox community" before stating that he was disappointed with himself and that a review of certain processes would have to occur. He acknowledged that the past few weeks likely felt like a "punch in the chin" to Xbox gamers and fans, citing the announcement that Redfall would not arrive with a 60 frames-per-second option on Xbox Series X as an example.

Spencer went on to stress that the last thing he will do is "push against [the] creative aspirations of our teams," and does not want studios to feel trapped into making one type of video game. Grounded, Sea of Thieves, and Hi-Fi Rush were listed as testaments to that philosophy. Spencer also noted that the critical response was neither what the team wanted nor expected, claiming that internal mock reviews scored Redfall "double-digits" higher.

The Kinda Funny hosts did not let Spencer have it easy, pressing the Xbox head further about what goes into a decision to delay a game. Spencer explained that if a title is failing to achieve its creative vision, as dictated by the developers, a delay can do very little to remedy that. He stated that a fundamental piece of feedback Xbox is receiving about Redfall is that the game did not fulfill its own creative vision. But despite the negativity and backlash, Spencer reaffirmed that development on Redfall will continue, and the team remains committed to delivering the promised performance mode.

Redfall is available now for PC and Xbox Series X.

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