Ubisoft releases the official notes for the February 21 Rainbow Six Siege patch, which comes only weeks after the Velvet Shell content update was introduced.

Earlier this month, the second year of Rainbow Six Siege content kicked off with Velvet Shell, the Spanish-based update which introduced both a bold counter-roaming attacker and a defender who immediately changed up defensive tactics as a whole. In the weeks since, Ubisoft has evidently been hard at work ensuring content both new and old performs at its best, even if February has been a particularly rough month for the company's servers. Today, Ubisoft released the notes for the upcoming Rainbow Six Siege patch that is due to launch tomorrow.

Community Manager Craig Robinson posted the patch notes to the official forums, adding the occasional bits of flavor text which fans have come to expect from him. Robinson confirmed that the patch will go live across all platforms this February 21, and encompasses a wide range of fixes which can be seen below.

As it turns out, tomorrow's update won't be the one delivering loot crates to active operators, so gamers will likely leave their fingers crossed that May's mid-season Hong Kong update introduces the new reward system, which aims to encourage players to refrain from abandoning matches while their team is losing. For full patch notes head to page 2!

It goes without saying that the future is looking bright for Rainbow Six Siege, especially with Ubisoft reportedly aiming to bring a total of 50-100 operators to the tactical shooter. The official release date for the next new content update hasn't been confirmed yet, though Ubisoft has already given away what countries will be featured in the second year of content. The rest of 2017 will contain several patches just like tomorrow's, which will be sprinkled in between the larger updates that introduce new operators and maps.

Some of the more high profile bugs will seemingly persist beyond this update, such as Hibana's X-KAIROS shells not triggering an explosion, or the infamous blue screen of death glitch that has intermittently plagued select gamers since the game's launch in late 2015. While Ubisoft still lists its Ranked gameplay as being in beta, that's little defense for a game that has been out as a fully released multiplayer-centric title for some time - though one can't deny that each major update has helped the game become so much more than it was back on launch day.

What do you think about the first post-Velvet Shell patch, Ranters?

Rainbow Six Siege is available now on PC, Xbox One, and PlayStation 4.

Head to Page 2 for Full Rainbow Six Siege Patch Notes!

Rainbow Six Siege 2.1.1 Patch Notes

High Impact Fixes

  • Fixed – Players sometimes spawn with the point of view of a distant camera.
  • Fixed – Player sometimes spawns as immobile drone, which carries over to the action phase.
  • Fixed – Black Mirror can be activated from the front.
  • Fixed – When Mira’s OWM is placed on a reinforced wall, defenders can melee X-KAIROS pellets, exothermic charge or any other gadgets on the other side of the glass.
  • Fixed – Teammates killing themselves on Exothermic Charges, X-KAIROS charges, and claymores registered as a team kill.
  • Fixed – Operators’ skin textures in headgear pictures and character model preview are low-resolution.
  • Fixed – Diamond weapon skin can only be applied to Mira and Jackal.
  • Fixed – Diamond weapon skin unavailable in Shop.

Gameplay

  • Fixed – The “heavy breathing” from DBNO Operators lingers after being revived.
  • Fixed – The client will crash at the splash screen when signing out from an account in the switch profile menu.
  • Fixed – Players teleport briefly after joining a game in progress.
  • Fixed – Team kills recorded incorrectly if a teammate leaves a match then rejoins.
  • Fixed – When afflicted by Yokai’s drone while using a camera, player could no longer switch back.
  • Fixed – It’s impossible to crouch and melee at the same time.
  • Fixed – Players are able to spot enemies with jammed drones.

Game Mode - Terrorist Hunt

  • Fixed – Bomb A and Bomb B icons do not appear at the top of the HUD.
  • Fixed – Bombers are missing waist level textures.
  • Fixed – Location Pings persist on the map after the Terrorist has died.
  • Fixed – Bomber pathing is obstructed by Barricades.
  • Fixed – One squad member doesn’t follow the others when joining a Terrorist Hunt match.

Game Mode - Bomb

  • Fixed – The sound propagation from Defuser planting is too low.
  • Fixed – When disabling the Defuser, Operator’s hands are offset.

Game Mode - Hostage

  • Fixed – Timer and infinite time symbol are missing on the HUD.

Game Mode - Secure Area

  • Fixed – The final Defender cannot remain in a DBNO state while contesting the objective.

Game Mode - Caster Camera 

  • Fixed – Operator Icons turn white after switching between players in 1st person view.
  • Fixed – Teammates are not highlighted if the player had previously spectated a custom game session.
  • Fixed – Caster View can appear broken depending on which floor is being viewed.
  • Fixed – Surrender option remains on the scoreboard if the caster previously initiated a surrender vote.

Game Mode - Custom Game

  • Fixed – Error "4-0xFFF0BDC0" was received when a player attempted to join an Online Custom Game.
  • Fixed – Error 3-0x000A0002 was received when a player attempted to create a Custom Dedicated Match.

Operators

Mira

  • Fixed – Black Mirror is sometimes able to be placed in a way that blocks a nearby doorway.
  • Fixed – The Black Mirror canister cannot be interacted with.
  • Fixed – Improper behavior of wall during destruction of walls with metal beams in the middle when using the Black Mirror device.
  • Fixed – Weapon Charms clip through Mira’s hand.

Jackal

  • Fixed – While the Eyenox device is active, Jackal is unable to see the red light on active Cameras.
  • Fixed – Eyenox prevents Jackal from seeing red lights on active cameras.
  • Fixed – Grouping system on “C7E” rifle inaccurate on PS4 versus PC.

Fuze

  • Fixed – Knee passes through Operator’s shield when crouched.
  • Fixed – Breaching charges can fail to detonate if detonated immediately after a Cluster Charge.
  • Fixed – Cluster Charge grenades have no collision with Operators when the player is positioned near the wall where the gadget is deployed.
  • Fixed – Cluster Charge is able to be destroyed by Thatcher’s EMP Grenade.
  • Fixed – Player is no longer able to control Fuze after detonating two cluster charges.

Hibana

  • Fixed – The operator will lose the functionality for the X-KAIROS launcher if the reload action is interrupted by a "Welcome Mat" being triggered.
  • Fixed – Sidearm recoil is higher than desired, and accuracy is lower than desired.
  • Fixed – On night maps, Hibana’s X-KAIROS pellets create a glittering effect when triggered. Party’s over everybody.

Echo

  • Fixed – The Hovering Drone is unable to enter Weapon Mode if placed underneath the torso of any operator.
  • Fixed – Yokai Drone will sometimes lose signal when attacking to some parts of the roof on Oregon.
  • Fixed – Sidearm recoil is higher than desired, and accuracy is lower than desired.
  • Fixed – EDD’s laser vanishes if Kapkan is hit by Yokai’s disrupt while picking up gadget.
  • Fixed – PDA has incorrect reflection visual effects.

Montagne

  • Fixed – The extended shield of Montagne disappears while in prone and looking from a certain angle.
  • Fixed – Once Montagne made a melee attack, his right hand clips trough his shield while deploying it.
  • Fixed – Knee passes through Operator’s shield when crouched.

Thermite

  • Fixed – The Legendary Texan Dynamite charge persists for several seconds after it has been destroyed.

Jager

  • Fixed – Magpie is missing audio and visual effects when a grenade is thrown towards it.

Blackbeard

  • Fixed – Destructible shield is not destroyable when Friendly fire is set to off in a Custom Match.

Valkyrie

  • Fixed – Black Eyes are not properly attaching to walls when tossed at a frame.

Tachanka

  • Fixed – Destructible shield is not destroyable when Friendly fire is set to off in a Custom Match.

Blitz

  • Fixed – Knee passes through Operator’s shield when crouched.

IQ

  • Fixed – EDF detects Fuze’s Cluster Charge pucks.

Smoke

  • Fixed – A flickering prompt appears in the upper left corner of the screen.

Level Design

Coastline

  • Fixed – Various LOD fixes.

Bank

  • Fixed – Various LOD fixes.

Skyscraper

  • Fixed – Vaulting does not work on the 1F Outside (South side).
  • Fixed – Various LOD fixes.

Bartlett University

  • Fixed – Various LOD fixes.
  • Fixed – Narrow wall in Kitchen Spawn that requires two reinforced walls to cover.

Border

  • Fixed – Various LOD fixes.

Oregon

  • Fixed – Various LOD fixes.
  • Fixed – Door frame in Dorm Main Hall disappears at range.
  • Fixed – Sofa disappears at ranged in Master Bedroom.
  • Fixed – Metal information plates disappear at range in Watch Tower.
  • Fixed – Plates hanging on the walls disappear at range.

House

  • Fixed – Various LOD fixes.
  • Fixed – Jacuzzi is not fully skinned.

Clubhouse

  • Fixed – Various LOD fixes.
  • Fixed – Blue flickering after player’s spawn in on Terrorist Hunt.
  • Fixed – LOD on amplifier and candles at Chapel.

Kafe

  • Fixed – Various LOD fixes.
  • Fixed – River Docks is not fully skinned.

Hereford Base

  • Fixed – Various LOD fixes.

Chalet

  • Fixed – Various LOD fixes.

Favela

  • Fixed – Small gap in the floor next to the door frame.
  • Fixed – Various LOD fixes.

User Experience

  • Fixed – Gradient is applied over top of the tabs in the menu.
  • Fixed – There is no error message displayed when offline and selecting “Multiplayer”.
  • Fixed – Inconsistency between thumbnail picture and the preview for headgear on Thatcher.
  • Fixed – Missing thumbnail picture for Doc’s uniform.
  • Fixed – Menu’s disappear after changing the menu language and accepting a party invite at the same time.
  • Fixed – Inconsistency between thumbnail picture and the preview for multiple Blackbeard headgears.
  • Fixed – Information about Doc’s Unique Gadget is incomplete.
  • Fixed – Inconsistency between thumbnail picture and preview on Creneau headgear for Rook.
  • Fixed – Inconsistency between thumbnail picture and preview on Robin headgear for Blitz.
  • Fixed – Scrolling through the shop with the mouse wheel only works when hovering over an item.
  • Fixed – When running with a weapon, Operator’s arms are misplaced.
  • Fixed – Tokeiso and Gunba Weapon Charm names and descriptions are swapped.
  • Fixed – Players sometimes encounter their MMR reading as 4294267187 when they are a Copper 3.
  • Fixed – Previewing Universal Charms zooms into the wrong part of a weapon.
  • Fixed – Under rare circumstances, the main menu will disappear.
  • Fixed – Players are not able to confirm their spot in Dedicated Custom Matches.
  • Fixed – Ryuko Weapon Skin does not properly apply to the UMP 45.
  • Fixed – Aki No Tsuru Weapon Skin does not properly apply to certain weapons.
  • Fixed – Inconsistencies between time played and time registered by the game statistics.
  • Fixed – “Full Roster” achievement not awarded after unlocking all Operators.
  • Fixed – Icons appearing as placeholder for certain charms.
  • Fixed – The “Ralphie” Christmas skin not appearing properly for players who completed the event.
  • Fixed – Operator’s facial expression animations in headgear and preview were incorrect. (BDU view will be fixed in 2.1.2)
  • Fixed – Mira’s chibi charm appeared low quality.
  • Fixed – Buying the GEO Traje De Luces bundle doesn’t unlock the Chaquetilla skin for the PDW9.
  • Fixed – Doc and Rook have identical Red Crow headgear and were embarrassed to show up at parties wearing the same accessories.
  • Fixed – Placeholder texture spotted on Castle’s default headgear glasses.
  • Fixed – Rook’s Red Crow headgear is identical to his default headgear when previewed or equipped in the Album and Shop.
  • Fixed – Name incorrect for the Y1 – 8 Operators bundle on the Russian client.
  • Fixed – Inconsistency between characters’ eyes in headgear preview and thumbnails.
  • Fixed – Pro League All Gold Sets Uniforms textures not applied to Operators in first person view.
  • Fixed – If 15 items are present in Digital Content, the last one will appear cut off.
  • Fixed – Weapons with certain sights are not aligned.
  • Fixed – The M590A1 iron sight is not properly aligned with the red dot.
  • Fixed – The AR33 reflex sight is misaligned.
  • Fixed – The AR33 holo sight is misaligned.
  • Fixed – Girih weapon skin is missing across all weapons.
  • Fixed – During game data installation process, the Operators tab is inactive although it has a yellow notification dot underneath it, teasing you.
  • Fixed – Resolution inconsistencies with DJ GSG9 bundle.
  • Fixed – Broken selection control in the Currency Packs menu.
  • Fixed – Fade is missing on both sides of the screen when viewing Operators in full-screen in Album and Shop.
  • Fixed – Valkyrie’s Overlord headgear has a placeholder thumbnail image.
  • Fixed – KT Banshee P.D. headgear for Doc has the same texture as the Dust Line headgear.
  • Fixed – The text written on the Mix Tape charm is in low resolution.
  • Fixed – The Saint-Jean Bundle description doesn’t mention the name of the charm.
  • Fixed – Several Bushido payment confirmation pop-ups have placeholder banners.
  • Fixed – Several Bundles have placeholder presentation images.
  • Fixed – The Headgear preview shows a headgear that is not in the game.
  • Fixed – Black textures visible on Fuze KT Raid Camo Uniform’s thumbnail.
  • Fixed – Players are able to circumvent certain intended functionality through the use of the Quick Join button.