Highlights

  • Rainbow Six Siege demands tactical finesse in the usage of Operators, requiring players to learn how each Operator's kit matches an offensive or defensive playstyle.
  • Combining Operators with complementary kits can enhance a team's performance, such as using Jager and Aruni to lure enemies into false security before ambushing them with Banshee Sonic Defense and Razorbloom Shell.
  • Different Operator combinations work best for specific strategies, like using Thatcher, Thermite, and Hibana as a breaching trio, or Gridlock, Capitao, and Montagne for fast-paced planting and area denial.

Players itching for a strategic team-based shooter can enjoy more tactical FPS matches with Rainbow Six Siege, where two teams of five players pursue objectives in tight spaces where even the tiniest sound and movement can determine the outcome of a match. Similar to other FPS titles, Rainbow Six Siege tasks players on Operators that have unique toolkits designed specifically to bring some sort of utility to the map.

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However, unlike other shooters, the Rainbow Six entry demands more tactical finesse in the usage of these Operators. Grouped as either more aggressive Attackers or more protective Defenders, players need to learn how each Operator’s kit matches an offensive or defensive playstyle. Not only that, there’s the added layer of knowing which Operator kits mesh well with each other. In that regard, just which Operators work best with each other in Siege?

Updated on November 24, 2023 by Rhenn Taguiam: With Operation Deep Freeze welcoming Tubarao as the newest Operator in a large roster of Rainbow Six Siege Defenders, fans of the acclaimed FPS may be curious at how his Zoto Canister can assist teammates hoping to eliminate foes who want to secure their sites. However, before players try to integrate Tubarao into their setups at the onset, Rainbow Six Siege fans should consider mastering Tubarao’s synergies with recommended team comps. With Tubarao into the mix, Rainbow Six Siege Operator combos worth a shot include smoke-heavy defense, a slow explode trap, and wall denial capabilities.

15 Slow Cook Punishment: Melusi, Thorn, Jager, Aruni

Lure Opponents Into Traps

Slow Cook Punishment
Operative Gadgets, Playstyle
Melusi Banshee Sonic Defense (emits a low buzz when Attackers enter its line of sight)
Thorn Razorbloom Shell (attachable proximity grenade explodes moments after an Attacker enters its radius)
Jager Magpie Defense System (intercept grenades before they detonate)
Aruni Surya Laser Gate (laser grid that covers the entrance way, destroys projectiles that enter)

Some of the best Rainbow Six Siege map setups for Defenders aren’t always active defense but luring enemies into a false sense of security. In this setup, Jager and his Magpie Defense System and Aruni with her Surya Laser Gate can lockdown usual entryways to ensure pesky grenades and projectiles don’t enter, while also leading enemies to a particular “less-defended” spot.

This is where the other two Operatives shine with their gadgets. An unimposing shield or wall could encourage enemies to hop onto them to get into site, which then leads them to Banshee Sonic Defense (Melusi) that declares enemy presence while leaving Attackers with little time to dodge the closely-placed Razorbloom Shell (Thorn).

14 Smoke Offensive: Maverick, Glaz, Blackbeard, Gridlock, Capitao

Wreak Maximum Havoc With Smokes

Smoke Offensive
Operative Gadgets, Playstyle
Maverick Breaching Torch (create holes in breachable surfaces)
Glaz Flip Sight (thermal sights for his marksman rifle)
Blackbeard Rifle-Shield (head-focused rifle shields)
Gridlock Trax Stingers (slows down opponents and makes noise to deny areas)
Capitao Tactical Crossbow (can fire asphyxiating bolts, micro smoke grenades)

Instead of facing opponents head on, players can maximize their Rainbow Six: Siege gameplay by wreaking havoc and eliminating enemies throughout the chaos. Players can start this by giving access to the site via Maverick and his Breaching Torch, followed by a smokescreen by Capitao and his Tactical Crossbow’s Micro Smoke Grenades.

These events should be loud enough to get enemies attention, which makes it an appropriate time to slow them down with Gridlock and her Trax Stingers. It’s at this point that Glaz and his Flip Sight can take out slowed enemies in the site, while Blackbeard can go inside to secure the location or check flanks with the safety of his Rifle-Shield.

13 Wall Masters: Thermite, Twitch, Lion, Zero, Buck

Excels in Breach-Heavy Attacks

Wall Masters
Operative Gadgets, Playstyle
Thermite Exothermic Charge (can breach any Reinforced Wall)
Twitch Shock Drone (shock enemies and shoot lasers to disable gadgets)
Lion EE-ONE-D (indestructible drone to scan for movements)
Zero ARGUS Launcher (cameras that can view both sides of surfaces including hatches, Reinforced Walls)
Buck Skeleton Key (stronger Shotgun)

Due to most Rainbow Six: Siege matches taking place indoors, it’s unsurprising for teams to encounter each other in extremely close calls. Maximizing such a situation can be made possible with wall-centric Operatives, whose kits likely allow them to dish out a lot of damage up close. In order to boost survivability, Zero and his ARGUS Launcher can see past walls to ensure no opponents are on site while Lion can constantly monitor locations via EE-ONE-D to alert the team of nearby enemies.

While Thermite and his Exothermic Charge paves way for traditional breaching, Twitch can secure assists with his Shock Drone that can stun enemies and disable gadgets. Lastly, Buck and his Skeleton Key can enter sites to dispatch opponents up close with the tactical shotgun.

12 Denial Everywhere: Kapkan, Goyo, Lesion, Melusi, Thorn

Focus On Denying Entries In Any Area

Denial Everywhere
Operative Gadgets, Playstyle
Kapkan Entry Denial Device (mines on doorways and window frames that detonate when triggered)
Goyo Volcan Canister (explodes when fired upon, leaving fire-based area denial afterrwards)
Lesion Gu Mines (damages, slows down affected enemies)
Melusi Banshee Sonic Defense (emits a low buzz when Attackers enter its line of sight)
Thorn Razorbloom Shell (attachable proximity grenade explodes moments after an Attacker enters its radius)

Some of the best defensive strategies in Rainbow Six: Siege involves area denial, especially against extremely aggressive plays. Such a composition requires the combination of traps that both detect enemies and punish them for trying to take locations. When trying to defend one or two locations, Melusi and her buzzing Banshee Sonic Defense can be paired with Thorn and his Razorbloom Shell to punish opponents trying to enter specific locations. Another way of protecting a site would be Kapkan and his Entry Denial Device that can transform entryways into death traps with explosions.

The rest of the team can position their traps to spot Attackers or use them on the retake. This is especially the case with Goyo and his Volcan Canister that can render a site or its immediate exit unusable, whereas Lesion and his Gu Mines can slow down enemies in an area for easy pickings.

11 Breaching Trio: Thatcher, Thermite, Hibana

Breaching Trio
Operative Gadgets, Playstyle
Thatcher EMP Grenade (disable electronics in AOE)
Thermite Exothermic Charge (can breach any Reinforced Wall)
Hibana X-KAIROS Launcher (fires remote-detonated explosive pellets that can pierce Reinforced Walls)

Players enjoying their Rainbow Six gameplay can maximize their team’s entry capabilities with the right combination of breachers. Before heavy-hitters secure and clear areas, Thatcher can use his EMP Grenade to disable nearby electronics in a location. This can give cues to Thermite to perform a standard heavy breach with his Exothermic Charge, while Hibana can use her X-KAIROS Launcher to secure other locations.

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This trio can leave room for versatility with other Attackers to secure alternate strategies. For instance, Glaz and Capitao remain decent choices for area clears with a smoke and thermal sights combo, while Dokkaebi can spot enemies early on by triggering their phones.

10 The Turtle Plant: Gridlock, Capitão, Montagne

Fast-Paced Plants With Montagne

The Turtle Plant Gridlock Capitao Montagne
Operative Gadgets, Playstyle
Gridlock Trax Stingers (slows down opponents and makes noise to deny areas)
Capitao Tactical Crossbow (can fire asphyxiating bolts, micro smoke grenades)
Montagne Extendable Shield (full-coverage shield)

The turtle plant is one of the more technical planting styles for Attackers in a player’s Rainbow Six Siege experience, with Gridlock, Capitão, and Montagne being the most ideal Operators for such a setup. To do this, Capitão’s Tactical Crossbow can make an area difficult to navigate, courtesy of his damaging smoke (Asphyxiating Bolts) and smokescreens (Micro Smoke Grenades). Likewise, Gridlock’s Trax Stingers extend to cover an area like barbed wire, further securing a location.

It’s Montagne that pulls off the turtle plant after the duo secures angles. In order to pull this off, Montagne has to deploy his rather large Extendable Shield and crouch-walk with the back to the smoke until they get the prompt to plant. This takes a while to perfect, but being able to do this with Monty and his shield can secure a relatively safe site take.

9 Smoked Sights: Glaz, Capitão, Sens

Facilitate Fast-Paced Kills With Smokes

Smoked Sights Glaz, Capitão, Sens
Operative Gadgets, Playstyle
Glaz Flip Sight (thermal sights for his marksman rifle)
Capitao Tactical Crossbow (can fire asphyxiating bolts, micro smoke grenades)
Sens ROU Projector System (light wall obscures everything behind it to provide cover)

An attacking team’s success in Rainbow Six Siege gameplay is almost always dictated by how fast they eliminate the enemy team, especially with how Attackers shine in securing the site upon acquisition. Players who want to skip the objective and just go for the offense can enjoy Glaz, Capitão, and Sens for the sheer mayhem they can cause on the battlefield.

The key to this gameplay synergy is how Glaz has thermal sights courtesy of HDS Flip Sight, allowing him to see and target foes even through smoke. This plays well into the kits of the two other Operators, with Sens generating light-based distractions with the ROU Projector System and Capitão’s Tactical Crossbow capable of releasing both a damaging smoke cloud (Asphyxiating Bolts) and an ordinary smokescreen (Micro Smoke Grenades). On top of Glaz with a suppressor being able to frag enemies from afar, he can even ping quick opponents for Sens and Capitão to finish.

8 Burn It All: Goyo, Castle, Aruni, Kapkan

Burn-Focused Defense Guarantees Hurt For Attackers

Burn It All Goyo, Castle, Aruni, Kapkan
Operative Gadgets, Playstyle
Goyo Volcan Canister (explodes when fired upon, leaving fire-based area denial afterwards)
Castle Armor Panel (bulletproof barricade extenders)
Aruni Surya Laser Gate (laser grid that covers the entrance way, destroys projectiles that enter)
Kapkan Entry Denial Device (mines on doorways and window frames that detonate when triggered)

Some people just want to watch the world burn, and some Operators in Rainbow Six Siege want to see it while still protecting their designated sites. This focus on burn denial comes courtesy of Goyo, Castle, Aruni, and Kapkan, whose defensive capabilities combine to waste as much of the enemy’s time as possible with their hard-to-destroy kits. The main component of this team comp is Goyo’s Volcán Canisters and their ability to engulf an area in damaging flames for 20 seconds.

This comes as a last resort, however, as the rest of the team’s kit can be transformed to deny full site entry. Castle’s Armor Panels are completely bulletproof except for nine melee attacks and explosive damage. Meanwhile, Aruni’s Surya Laser Gate destroys projectiles that try to pass through it and can only be destroyed when properly targeted. Likewise, Kapkan’s EDD MKII Tripwires trigger explosions when enemies step on them. Players can easily zone off a site with these abilities while they fully defend another site, maximizing opponent irritation.

7 Full Lockdown: Mute, Bandit, Kaid, Jäger, Castle

Intercept, Disable Gadgets To Destabilize Enemy Forces

Full Lockdown Mute, Bandit, Kaid, Jäger, Castle
Operative Gadgets, Playstyle
Mute Signal Disruptor (disables remotely detonated and remotely controlled gadgets)
Bandit Shock Wire (damages opponents who come into contact with attached gadgets)
Kaid Electroclaw (disables all electronics within its radius after attachment)
Jager Magpie Defense System (intercept grenades before they detonate)
Castle Armor Panel (bulletproof barricade extenders)

Players enjoying their Rainbow Six Siege gameplay who want a more merciless approach to defense can go full site lockdown, courtesy of Mute, Bandit, Kaid, Jäger, and Castle. This approach essentially secures the protection of a site from potential intrusions while giving them room to protect another site.

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This combo works on the synergy of specific Operators. For instance, Mute’s GC90 Signal Disruptors and Bandit’s Shock Wires can deny both breaches and pesky gadgets as they disable remotely-detonated devices while damaging metallic devices, respectively. Kaid’s Electroclaws can add to the mayhem by electrifying metallic gadgets, making them unideal to use. Meanwhile, Jäger’s ADS-MKIV Magpie can intercept grenades prior to detonation, essentially rendering long-ranged throwables useless. Lastly, Castle’s Armor Panels can bulletproof certain walls, blocking off an enemy’s path of entry.

6 Impossible Site: Kapkan, Ela, Frost

Transform Sites Into Death Traps

Impossible Site Kapkan, Ela, Frost
Operative Gadgets, Playstyle
Kapkan Entry Denial Device (mines on doorways and window frames that detonate when triggered)
Ela Grzmot Mine (concusses enemies in activation radius)
Frost Welcome Mat (floor-based traps that stun enemies and damage them over time)

In a tactical game like Rainbow Six Siege, the best Defenders don’t always excel on the retake - they make taking site close to impossible. This is the specialization of Kapkan, Ela, and Frost, as their selection of deployable traps makes it easier for the team to detect when foes try to force their way into a site and give them little time to reposition.

Each of these Operators does this in different ways, and activating their traps inside or close to the site can put Attackers in a messy situation. Kapkan’s EDD MKII Tripwires alone can deal damage to enemies when triggered, which can become deadlier when activated alongside Ela’s Grzmot Mines that also concuss opponents caught in the crossfire. Lastly, Frost’s Sterling MK2 LHTs or “Welcome Mats” incapacitate opponents in their effective range. When triggered, the rest of the Defenders can easily peek and take easy frags.

5 Block Surprise: Azami, Melusi, Tachanka, Echo

Deny Site Entry With Multiple Obstacles

Block Surprise Azami, Melusi, Tachanka, Echo
Operative Gadgets, Playstyle
Azami Kiba Barrier (release foams on surface that become bulletproof)
Melusi Banshee Sonic Defense (emits a low buzz when Attackers enter its line of sight)
Tachanka Grenade Launcher (bouncing incendiary grenades)
Echo Yokai (drone that can either move and do nothing, or stay put and fire stunning ultrasonic bursts)

Players who prefer to get more aggressive on the defense can enjoy their Rainbow Six Siege playthroughs with Azami, Tachanka, Melusi, and Echo. This composition relies on shutting down an area completely while blocking exits, trapping Attackers, and killing them before they even make an entrance. Echo’s role here is situational, with the Yokai Drone on the prowl for any flanks or stationary nearby for the tag.

Opposite Azami’s position is Melusi’s Banshee Sonic Defense which temporarily fazes opponents when triggered. As soon as the trap is activated, Tachanka can whip out his Shumikha Launcher and bounce off an incendiary grenade in the general direction of the opponent. Central to this mechanic is Azami, whose Kiba Barrier that expands into a bulletproof foam can block pathways - both natural and forced. Meaning, Azami blocks the opponent’s escape route as she swings in for the kill while they’re incapacitated.

4 Heavy Offense: Flores, Lion, Sens, Zofia, Gridlock

Shut Down Defense With Relentless Assaults

Heavy Offense Flores, Lion, Sens, Zofia, Gridlock
Operative Gadgets, Playstyle
Flores RCE-Ratero Charge (drone that can become bulletproof before detonation)
Lion EE-ONE-D (indestructible drone to scan for movements)
Sens ROU Projector System (light wall obscures everything behind it to provide cover)
Zofia KS79 Lifeline (damages then concusses enemies)
Gridlock Trax Stingers (slows down opponents and makes noise to deny areas)

Gamers who enjoy flashy theatrics in their Rainbow Six Siege gameplay may enjoy a combination of Flores, Lion, Sens, Zofia, and Gridlock. This team is hardwired for aggressive plays, beginning with Flores and his destructible RCE-RATERO Drone that has a 3-meter explosive radius that can effectively shut down electronics. Following up immediately is Lion, whose EE-ONE-D drone scans the map for enemy movement and pings them - something that usually happens when opponents scramble to regroup after the RATERO explosion.

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Even if enemies stay careful, Sens has his ROU Projector that creates a light wall to secure enemy distractions. This is where Zofia comes in, as her KS79 Lifeline can dismantle the opponent’s chance to counter-attack with her Impact and Concussion Grenades. Lastly, Gridlock secures the perimeter, with her Trax Stingers securing the flank to avoid any pesky enemy roamers.

3 Lights And Sounds: Glaz, Sens, Dokkaebi, Lion, Thatcher

Use Smoke And Noise To Distract Enemies While Killing Them

Lights And Sounds Glaz, Sens, Dokkaebi, Lion, Thatcher
Operative Gadgets, Playstyle
Glaz Flip Sight (thermal sights for his marksman rifle)
Sens ROU Projector System (light wall obscures everything behind it to provide cover)
Dokkaebi Logic Bomb (disables Defender Cameras but forces Attacker phones to emit buzzing sounds)
Lion EE-ONE-D (indestructible drone to scan for movements)
Thatcher EMP Grenade (disable electronics in AOE)

Attackers on the prowl for quick kills in their Rainbow Six Siege matches can rely less on breaching sites and instead eliminate Defenders before they even pose a threat. They can do this with Glaz, Sense, Dokkaebi, Lion, and Thatcher, primarily with the way their skills synergize into generating pure chaos. Central to the kit is Glaz, whose exclusive thermal vision via his HDS Flip Sight is essential in eliminating opponents amid the chaos the rest of his teammates will provide.

Distractions begin with Sens, whose ROU Projector creates walls of light that Glaz’s sights can see through. This pairs well with the combination of Thatcher’s EG MKO-EMP Grenades that disables electronics in the area. For maximum devastation, Dokkaebi’s Logic Bomb can cause phones to ring while Lion’s EE-ONE-D scans for enemy movement - and move they must if enemies want to shut down Logic Bomb’s effects. Even if Glaz doesn’t score the kills, the rest of the team can simply follow suit as the enemy team scrambles to resecure the advantage.

2 Standard Defense: Alibi, Azami, Solis, Kaid, Wamai

Straightforward Multi-Layered Defense

Standard Defense Alibi, Azami, Solis, Kaid, Wamai
Operative Gadgets, Playstyle
Alibi Prisma (holograms that reveal position when interacted with)
Azami Kiba Barrier (release foams on surface that become bulletproof)
Solis SPEC-IO Electro Sensor (tags and pings eelctronic gadgets)
Kaid Electroclaw (disables all electronics within its radius after attachment)
Wamai Mag-NET (sticks to surfaces, attracts projectiles to its position)

Players who want a more all-rounder roster to secure the defense in any Rainbow Six Siege map can cover their bases with Alibi, Azami, Solis, Kaid, and Wamai. Alibi is the team’s main scout here, with her Prismas capable of releasing projections of herself that tag opponents who mess with her position. Theoretically, Alibi can use these projections to take enemies out or at least signal their position.

After Alibi’s roam, the rest of the Defenders come in with their synergies. Solis piggybacks on Alibi’s tagging with her SPEC-IO Electro Sensor capable of tagging and detecting all active electronic gadgets. Enemies detected heading towards any active site can be intercepted by the team. Azami’s Kiba Barrier can reinforce any vulnerable openings in the area, while Kaid’s Electroclaws can electrify metal objects and turn enemy utilities against them. In case of emergencies, Wamai’s Mag-NET can intercept projectiles that can destroy Kaid’s claws.

1 Standard Attack: Ace, Twitch, Jackal, Fuze, Sledge

Straightforward Multi-Angled Offense

Standard Attack Ace, Twitch, Jackal, Fuze, Sledge
Operative Gadgets, Playstyle
Ace SELMA Aqua Breacher (can brach any surface a certain number of times)
Twitch Shock Drone (shock enemies and shoot lasers to disable gadgets)
Jackal Eyenox Model III (track enemy footprints)
Fuze Cluster Charge (can be deployed on any destructible surface, may separate into clusters)
Sledge Tactical Breaching Hammer (breach silently through all non-reinforced areas)

Gamers who don’t like complicated maneuvers in their Rainbow Six Siege gameplay can maintain a level of aggression by covering their bases. Ace, Twitch, Jackal, Fuze, and Sledge make for a decent roster of Attackers as they cover multiple opportunities to attack. Jackal covers the ground first, with his Eyenox Model III being able to spot enemy footprints and locate nearby enemies. This pairs well with Twitch, whose Shock Drones are capable of shocking enemies and disabling their gadgets.

Depending on enemies detected and devices disabled, the rest of the team can attack with the usual arsenal of Siege weapons. Ace is the standard breacher, with his SELMA Breaching Device capable of creating a wide opening that gives the team line of sight. On the other hand, Sledge has a Tactical Breaching Hammer that can do a similar breaching role with fewer chances of being remotely disabled, as he’s doing the smashing himself. Lastly, Fuze has his Matyroshka Cluster Charges that can destroy floors, windows, and walls that can secure other points of entry.

rainbow six siege
Rainbow Six: Siege

Released
December 1, 2015
Developer(s)
Ubisoft Montreal
Genre(s)
Shooter

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