Bethesda releases the first gameplay trailer for Quake Champions, showing off some classic abilities and fast-paced action, including lots of rocket jumps.

One of the highlights of Bethesda’s E3 2016 Press Conference was the reveal of Quake Champions, the first new core game in the series since 2005. The game was unveiled via a CG announcement trailer that showed off some of the characters in the game and abilities like thermal vision and teleportation. The video seemed to indicate that Quake Champions will remain true to the franchise’s roots but left players wanting to see more.

Today, Bethesda and developer id Software has given Quake fans exactly that via the game’s debut gameplay trailer. The clip, which can be viewed below, features about 1 minute and 15 seconds of non-stop action.

The frenzied pace of the trailer along with the words “Pure Speed” showing up just before the one minute mark make clear what Bethesda and id are hoping to achieve here. Many of the characters in the gameplay trailer are shown using either the environment or their own abilities to quickly leap from one side of the map to the other. All hail the return of the rocket jump.

The graphics and overall look of the game pay homage to the classic Quake aesthetic but many of the classic weapons and abilities players may remember have obviously been spruced up quite a bit. Shotguns, assault rifles, lightning guns, and even the rocket launchers all fire at high speeds. In other words, blink and you’re dead.

Bethesda previously announced that Quake Champions would go into beta sometime in 2017 with the full game arriving by the end of the year. Today’s release of the first gameplay trailer coincides with the start of QuakeCon in Dallas, Texas. That event runs through Sunday and will feature the first public gameplay demo on Saturday, so expect to hear more about the game over the next few days.

Quake Champions is currently only in development for PC, but a console release is not out of the question. id Software studio director Tim Willits told GameSpot back in June that the developer is working hard to make sure the game works on as many different specifications as possible.

“We want to make sure that we have as many people as we possibly can,” Willits said at the time. “You’ll be able to turn down your specs and get a decent game at lower-end. But we want to shine on good systems.”

The idea of a new Quake is exciting and arena shooters do seem to be back in vogue now, thanks largely in part to the success of Blizzard’s Overwatch, one of our top games of 2016 so far. That said, Overwatch is a highly polished experience, so Bethesda and id Software likely know they will have their work cut out for them if they want to compete with Blizzard’s behemoth.

Quake Champions will go into beta in 2017, with a release date coming later in the year.