After showing a PC only trailer for Quake Champions at the Bethesda E3 showcase, id Software reveals that a console release could potentially still happen down the road.

After releasing a very well received new entry in the long running DOOM franchise to the public back in May, id Software surprised a lot of people by confirming the existence of another classic first person shooter franchise. Officially revealed as Quake Champions during the Bethesda E3 showcase,  this game marks the first entry for the franchise in 11 years. Even though the reveal trailer was entirely PC focused, console fans may still have a glimmer of hope.

In a recent interview, id Software studio director, Tim Willits, revealed that while the PC will be the primary focus for Quake Champions, the studio isn't ruling out a possible release on consoles down the road. For now though, the plan is to focus solely on PC to ensure that the title is the best it can be within the scope. A lengthy beta period has also been planned to help balance the numerous characters planned for launch, so the studio isn't expecting to rush this title to release.

Willits also went on to confirm that Quake Champions is being designed to work on a variety of systems as well. In an effort to attract as many players as possible, the game will be able to be played well by players who utilize lower-end specs but will really shine for those who have high end systems. To that end, Bethesda has confirmed that the game will have an uncapped frame rate and run at 120Hz. More details on the game are expected at QuakeCon 2016, which kicks off on August 4 and runs until August 7.

Outside of the initial CG reveal trailer, not much is known about multiplayer-centric Quake Champions. Even though id Software has confirmed that it is still arena multiplayer FPS, many have begun to speculate the title will incorporate MOBA style gameplay thanks to the prominent usage of the word champions and what appears to be specific character builds players will select in the game. Traditionally, Quake placed weapon pick ups around the map, rather than having a pre-selected loadout or character to pick from.

Currently, only four characters have been revealed, though many more are planned prior to launch. Each character appears to have their own special abilities, harking back to classic abilities players could pick from in the older games. The trailer showed off things like thermal vision, a lightning gun, teleportation, and rocket launchers to name a few.

How do you feel about the subject? Would you like to see Quake Champions arrive on PC, or should this remain a PC exclusive? Sound off in the comments below.

Quake Champions is due for release on PC sometime in 2017.

Source: GameSpot