Over the last few months, there has been a lot of information revealed about the PlayStation 5 through patents, insider reports, and leaks. While Sony has yet to confirm most of the believed details about its next-gen console, some of the more intriguing details have seemingly been spoiled ahead of time.

When it comes to the DualShock 5 controller, there is a lot that fans think they know about the next PS5 peripheral and plenty of rumored details as well. Now a newfound patent suggests that the controller could offer players a more interactive experience.

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The patent describes two different applications for the PS5 controller’s adaptive triggers that could make in-game actions feel a little more interactive. The first description explains how players would use the triggers to grip surfaces with enough pressure to hang on but without “breaking” the hold. Players would also tilt the PS5 controller towards the surface to simulate the idea that they are actually climbing.

Another application for the adaptive triggers would see the R2 and L2 buttons vibrating based on the action of the player. The example used was an electric circular saw that transitions from an idle to state to cutting through material. Essentially, the trigger(s) would vibrate with a low intensity to simulate that the saw is on but not “doing anything,” and then it would introduce new vibrations as players made contact with the material.

ps5 controller patent features

These are both very subtle applications for the adaptive triggers on the PS5 controller, but they could go a long way towards increasing the immersion in Sony’s games. At the same time, the motion control aspect sounds a bit gimmicky and unlike what Sony has gone for in the past. While the PS3 Sixaxis controller was built to usher in the age of motion-controlled gaming, Sony has dialed back its investment in that technology since. Motion controls are still present in the DualShock 4 but most games don’t rely on the feature.

Adaptive triggers, on the other hand, seem to be part of the future for next-gen controllers and should be in the PS5’s DualShock. Microsoft has offered adaptive triggers in the Xbox One since launch and the technology works well enough to simulate things like tension on a car’s accelerator or the kick of a gun’s trigger.

The PS5 will release Holiday 2020.

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Source: ResetEra