Re-releases for next-generation consoles are nothing new, but recently some are being dubbed director's cuts. These new ports add more to the game than simply upping the frame rate and resolution. Ghost of Tsushima, for example, is adding Japanese lip-synching to the voice track — a feature whose absence was a point of controversy in the original release — and a whole other island filled with new content.

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This director's cut has gamers thinking about all the other PS4 games that deserve similar treatment. Most of the entries below are already solid titles, but lack one thing that could really make them shine the way they should have in the first place.

9 Ratchet & Clank — Improved Cutscenes

ratchet and clank galactic rangers

The 2016 Ratchet and Clank remake had a notoriously short 10 month development time. Even thirty years ago this was a minuscule timespan, but in 2016 it was seemingly unfeasible. Evidence of this is apparent in the remake.

Cutscenes in particular feel flat, at least the ones that aren't directly ripped from the theatrical film. Give the game some extra time for more polished cinematics and animations, and it would be a joy to play through.

8 Bloodborne — 60 Frames Per Second

rom on her back using an attack.

Bloodborne is not only considered one of the best PS4 games, but one of the best games ever made. It is just a shame it still runs at 30 frames per second, when all the other FromSoftware games run at a smooth 60 on PS5.

A director's cut should give players this improved frame rate, in addition to some new single-player content. If fans never receive a proper sequel to this brilliant title, this would be the next best thing.

7 Knack — Better Balance & Gameplay Variety

knack fighting goblin

Knack clearly feels like it was rushed to meet the PS4's launch. The lukewarm reception meant it never quite became a Sony mainstay like God of War or Uncharted, even with a sequel. It never really lived up to its potential.

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With a little more time to cook, Knack could be much more entertaining. A director's cut could add more platforming segments and improve the combat since the repetitive gameplay was a major complaint.

6 P.T. —Director's Commentary, Re-release

PT, first hallway, paintings, window in the back

Fans dream of Hideo Kojima's Silent Hills receiving a proper release one day; however, the chances of this are slim. A nice consolation prize would be a re-release of P.T. so those interested can actually play it.

In addition to the original demo, a director's cut of P.T. should come with commentary from Hideo Kojima explaining the process of creating this demo. Such commentary could also include some words on what his plans on Silent Hills were.

5 Mass Effect: Andromeda — Fix Technical Issues, More Open-World Activities

Mass effect andromeda combat

Mass Effect: Andromeda sadly failed to live up to the high standards set by the original trilogy. It still has its passionate fans and defenders, however. Maybe a director's cut could help trim what people complained about, and add to what people actually enjoyed. For example, the combat in particular was a point of praise; more open-world activities could capitalize on that.

Mass Effect is once again in fans' good graces thanks to the original trilogy's re-release. BioWare should strike while the iron is hot with an improved version of Andromeda.

4 Until Dawn — Bonus Features, New Chapters

Josh screaming.

Developer Supermassive Games is now knee-deep in the Dark Pictures series of games. However, this doesn't mean they cannot go back into the past and improve their first big narrative projectUntil Dawn.

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It fortunately already runs at 60 frames per second on the PS5, but fans would love some proper DualSense support and more bonus features. The developer could even go the extra mile and add some chapters. Bringing all the actors together might prove challenging, especially considering some of their increased star statuses since the game's 2015 release — but it would be worth it.

3 Titanfall 2 — More Single-Player Content, A Re-Release

Titanfall 2

Titanfall 2 is already a comprehensive package. A director's cut would not so much improve the finished product, but instead give it a second chance at success.

EA was disappointed at the game's initial sales numbers, which is why fans don't have a Titanfall 3. Over time the sales picked up through word of mouth, and now Titanfall 2 is considered one of the best FPS games of the generation. A modern touch-up for PS5 would be a victory lap of sorts, and may just be the jolt needed for a proper continuation of the franchise.

2 Red Dead Redemption 2 — Mexico, More Missions In New Austin

Red Dead Redemption 2's map is so big, it includes a majority of the first game's play area. Unfortunately, there is not much to do in New Austin during the single-player campaign. Additionally, Mexico lies right across the river, and is totally inaccessible by conventional means. Letting players explore the country would be a wonderful addition.

Rockstar Games already has a precedent for updating games for new consoles with Grand Theft Auto V. It would not be out of the realm of possibility to do the same with Red Dead Redemption 2.

1 Metal Gear Solid V: The Phantom Pain — Proper Ending, More Bonus Missions

Snake riding a horse

There is so much to add to a theoretical director's cut to The Phantom Pain. The main thing, though, is the infamous Episode 51 that wraps up most of the game's loose ends and provides a proper conclusion. In addition to this, more bonus missions should be a part of the package. Why not give every mission a hard mode instead of just a few?

Although it would be a stretch, bringing David Hayter back to voice Venom Snake would be the real icing on top. While Hideo Kojima says the upcoming Death Stranding Director's Cut is not really a director's cut, a Phantom Pain revisit would let the creator finish the game the way he intended.

NEXT: What We Know About The Dead Space Remake (And What We Want)