In Monster Hunter: World the most successful hunters are the ones that tailor their gear to the monster they wish to bring down. If a player is facing a flying monster it makes much more sense to bring a ranged weapon than a melee weapon. It’s also important to bring weapons that have elemental advantages over opponents. So while a fire-based sword might have better DPS than an ice-based weapon, it becomes useless if facing a monster resistant to fire.
For this reason, there are very few weapons that are used in a majority or even a plurality of battles. Instead, the best players train in a specific weapon type and make sure to have a variety of weapons in that type for each situation.
A combination of gun and lance the gunlance is capable of some impressive damage and is great for defensive play. The lance is designed to keep the enemy at bay with good blocking ability and deal damage at a range. The gun aspect of the lance is basically a powerful shotgun blast that damages the enemy at close range.
The reason it ranks so low is that the player’s mobility is seriously compromised with this weapon and they must rely on armor and tanking. It also requires the player to get up close and personal to get the full effect of the gun blasts which is dangerous in many cases.
9 Insect Glaives
Insect Glaives are an interesting weapon type in Monster Hunter: World. They are used in fast and fluid fashion and give the player lots of mobility in combat. At any point the player can launch themselves into the air and then use an air dash to move around in mid-air.
Skilled players can use Insect Glaives to dodge sweeping attacks and land on monster’s backs to get in hits. They also have the ability to deploy Kinsects that collect essences from monster for mid-fight boosts to either defense, attack, healing, or speed. They rank low because it requires lots of practice and lots of strikes to take down a monster, but it can make for some fun gameplay.
8 Switch Axe
Switch axes are adaptable weapons that can transform from an axe to a sword at any given time. The axes give players greater range and greater striking power while the sword is faster with better finishers. This power to switch makes them popular with players who don’t like to trade out their weapons often.
Typically players will fight in axe mode and only switch to sword mode when an opportunity arises for good damage or an elemental strike. The only reason it doesn’t rank higher is that it’s a complicated weapon to use and many players often forget to switch modes in the heat of battle which gets them killed.
7 Heavy Bowgun
Heavy bowguns are beastly in combat boasting serious damage and long-range capabilities. It’s perfect for staggering enemies, knocking off parts or putting chinks in armor. Another nice perk is the ability to lightly modify the weapons to suit the players needs.
But with this immense power comes vulnerability, these heavy weapons significantly compromise the player’s mobility and put them at risk when the enemy attacks or closes the distance. They're extremely useful in co-op, but really dangerous in solo.
6 Great Sword
Great swords are the heavy hitters in the game capable of dishing out the most damage possible. With a long range and high damage they’re good for quickly knocking down big foes or obliterating little ones. It’s great for players that want to make their hits count.
The downside to great swords is that they’re heavy, like the heavy bowgun players are limited in their mobility. Considering they also have terrible blocking power players are reliant upon carefully timed dodges and a bit of tanking.
5 Charge Blade
Like the switch axe, charge blades are capable of transforming between a sword and shield mode to an axe mode. The sword and shield mode give the player greater mobility and lots of defense while the axe mode delivers crushing blows with long reach.
What makes charge blades better than switch axes is that when the player fights with the sword and shield they build up charges that are stored in the weapon. Then when the player switches to the axe they unleash the charge for an explosive effect. For players who learn the combos and flow of combat this weapon type can be beastly.
The bow is a mid-range weapon that boasts a lot of versatility and unlimited ammo. Players who use bows can charge arrows for powerful shots or take potshots at the enemy while dodging attacks. The variety comes from the different coatings players can apply to each arrow to add elemental attacks or status effects. Arguably bows have the highest DPS in longer fights.
The only reason it doesn’t rank higher is that they are limited when it comes to close-quarters combat. The bow is meant to be used at mid-range so the player must constantly jockey for position which can be difficult in solo. It also lacks the punch of stronger weapons which means it struggles with armored foes and requires targeting weak spots.
3 Light Bowgun
Light bowguns have lesser range than bows, but a significantly increased fire rate. With a wide variety of ammo types light bowguns can cause all sorts of chaos on the battlefield and are great both in co-op and solo situations.
The downside to their rapid fire is the potential for running out of ammo, not necessarily a problem if players are careful with their shots or go into battle loaded with ammo, but it is a problem bow users don’t face. Yet it still ranks higher for its high rate of fire and ability to fight in close quarters.
2 Long Swords
Long swords are the most run of the mill weapons in the game and that’s what makes them some of the most powerful. They have good reach, good damage, good speed, and good mobility making them good in any situation.
Another benefit is that they can charge up for spirit attacks that do increased damage. For players who can keep their spirit levels up this gives the weapon great damage. But it’s because of this that it doesn’t take the number one spot, players must keep the spirit gauge maxed out and raise the levels to get the full potential of this weapon type.
1 Dual Blades
Dual blades are arguably the most powerful weapon type in the game and for good reason. Similar to longswords, dual blades charge up attacks to enter Demon mode which raises the attack damage through longer combos chains. Raising these level lets the player enter Archdemon mode which boosts things even higher.
It ranks higher than longswords because they are good weapons even without the demon mode. The player is a whirlwind of blades that can dart away from attacks and keep the player from ever receiving damage if they remain light on their feet.