With Pokemon GO having been available for a little more than two years now, the mobile augmented reality game from Niantic has definitely had a solid amount of time to generate huge amounts of popularity and revenue. Speaking of earnings, PoGO's revenue is on the rise once again thanks to Niantic adding the long-awaited trading feature to the ARG earlier in June of this year.

According to the mobile app market data analysis firm known as Sensor Tower, Pokemon GO players have gone on to spend an average of $2.5 million per day ever since the June 19 update that brought trading into the game. Interestingly enough, the 60 days leading to the update saw players worldwide spending around $1.8 million per day, meaning that the trading update has increased PoGO's revenue by roughly $700,000 per day.

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While player spending in Pokemon GO appears to be on the rise at the moment, Sensor Tower also stated that it's looking into how seasonal changes will affect the game, as the game's revenue is often at its highest during the summer months since more people go outside to play PoGO. Of course, with another major update slated to arrive before the end of 2018, enabling a PvP mode, there's a good chance that Niantic will keep seeing profitable returns, as Sensor Tower suggests the patch in question will "propel player spending back to the levels seen at the game's launch."

All things considered, it will be interesting to see what the rest of the year holds for Pokemon GO, as Niantic has been steadily refining the title in order to bring the ARG in line with the original vision of the game initially promised by the developer. And with Niantic CEO John Hanke having said that he wants PoGO to be a "lifetime experience", there's a good chance that trainers will be catching 'em all in the mobile title for years to come.

Pokemon GO is available now for Android and iOS devices.

Source: Sensor Tower (via Mac Rumors)