PlayerUnknown’s Battlegrounds is undoubtedly one of the biggest releases of 2017, coming from nowhere in recent weeks to pass Dota 2‘s concurrent Steam user record. Now, Brendan Greene, the man behind the title, has shared some of his biggest aspirations for the future.

Speaking to fans on Reddit during an AMA, Greene stated that he’d be very interested in pursuing a single-player campaign for PlayerUnknown’s Battlegrounds in the future. “I think the island we have could be a great location for an interesting story,” said the developer.

However, that doesn’t mean such a mode is going to be added in the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don’t have the time and resources required to do a campaign justice — although that’s not to say that this will always be the case.

For the time being, though, there seems to be other priorities. Greene mentioned a few specifics, like a nighttime setting, something which fans have been requesting for quite a while. He teased that this is already being prototyped, and apparently players will be “surprised at how good it looks.”

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Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right, and won’t be ready to go live for some time. Still, it’s an intriguing glimpse into the future of the game, and a good sign that the studio is listening to player feedback.

Green shared another one of his loftier aspirations also. When asked about the potential for destructible environments to be added to the game, he said that he “would like to add more destruction,” but noted that it would take its toll on server performance, so that would have to be taken into account.

An online experience like Battlegrounds needs to play well to keep players satisfied. When server lag reared its head earlier this summer, the team at Bluehole stayed up all night until they were able to fix the problem a distribute a patch.

Battlegrounds looks set to go from strength to strength, not least when Xbox One players have a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content in the far-flung future, it’s clear that Greene and his team hope to keep up the game’s momentum going by making sure that it continues to grow and evolve.

PlayerUnknown’s Battlegrounds is available now for the PC, and releases later in 2017 for Xbox One.

Source: Reddit

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