He’s one of the most recognizable faces in the gaming industry and his enthusiasm for videogames and innovation is highly notable. Peter Molyneux of Lionhead Studios will be honored at this year’s Game Developers Conference in San Francisco on March 2, 2011, with a venerable lifetime achievement award. Megan Scavio, director of GDC, comments on the award’s recipient:
“Peter is a remarkable asset to the games industry, and truly embodies everything that the Lifetime Achievement Award represents. We’re proud to honor someone who has had such a profound impact on the industry, through his boundless enthusiasm and profound talent in creating games about choice and interactivity that the entire world loves to play.”
Peter Molyneux is the brain behind such popular games as Populous, Black & White, and the Fable series. His work has had an impact on how players think about games. He has expanded the thematic scope of interactive entertainment, and dedicated himself to creating games that everyone can play. The awards ceremony will be hosted by Double Fine’s CEO, Tim Schafer. Last year’s Lifetime Achievement Award recipient was John Carmack, the father of first person shooter.
Fable III, Molyneux’s latest offering to the gaming market, was met with much praise, including our own. The game allowed players to explore the concept of connection through hand-holding, and experience the adventures of a hero who becomes a king in the world of Albion. The hand-holding concept may have seemed a bit childish in nature, but the touch barrier in real life is something we strive to break. Why wouldn’t it be acknowledged in games, and who besides Molyneux would think to do so?
Previous recipients of the GDC Lifetime Achievement Award include Hideo Kojima, Sid Meier, Shigeru Miyamoto, and Will Wright. These industry luminaries have all contributed huge amounts to the gaming industry and have revolutionized it in one way or another. Molyneux certainly deserves to join their ranks, and Game Rant congratulates him on receiving this honor.
The 2011 Game Developers Conference takes place February 28 through March 4, 2011, in San Francisco. The event will be keynoted by Satoru Iwata.