Overwatch‘s Competitive Play may soon mirror the tournament scene, as a proposed one-character limit is discussed, which could launch with a future update.

The days of double Torbjorns and Bastions will soon be a thing of the past, as Overwatch developer Blizzard outlines plans to improve ranked play moving forward. According to Blizzard, an upcoming patch will make it so teams can only select one of each character while in the Competitive Play mode, thereby eliminating “OP team compositions” and hopefully alleviating some of the frustration.

Overwatch is actually following the precedent set by the tournament scene with this latest change, and therefore it is no surprise. For more than a month now competitive Overwatch games have included a single hero stipulation, a rule introduced after teams began running compositions like Double Winstons and Double McCrees. Thankfully the McCree nerf made that comp less effective but outside the tournament scene double hero compositions are far too common.

“The big thing for Competitive Play is we’re going to turn on one-hero limit, so players will not be able to stack more than one of the same hero within a Competitive match. It’s not going to affect Quick Play at all, but it is something we’re going to turn on for Competitive.”

It’s important to keep in mind that this change will only be for the new Ranked Play in Overwatch; Casual Play will still allow teams to pick multiple characters at their leisure. However, the limit could help give more of Overwatch’s heroes some attention, as players learn the value of a Lucio and Mercy composition, for example.


There’s no word on when the one-hero limit might go into effect, but with the way Blizzard has been supporting the game we wouldn’t be surprised to see a change very soon. Just this week, Blizzard launched a new Overwatch update that is full of character buffs, gameplay changes, and some Ranked Play tweaks; all that alongside the reveal of Ana, the first post-release character added to Overwatch.

Alongside the change to character selection, Overwatch also plans to make changes to the way Sudden Death works in the future. As it stands now ties feel dissatisfying for those on the “losing” end, but in the future a tie will simply result in no win and no loss. However, that’s something for Season 2 of Overwatch, and we’ve only just scratched the surface of Season 1.

It will be interesting to see how the single character change impacts Overwatch play when it does go live. For the most hardcore players the one-character limit has been a self-imposed ban, but for others it will likely change up the way they approach team compositions. More importantly, the days of the full team of Bastions camping out on Defense will soon be a thing of the past, and that’s always a good thing.

Overwatch is out now for PC, PS4, and Xbox One.