Hello Games founder Sean Murray discusses his excitement for two players meeting each other in the vast universe of the studio’s space exploration and survival title No Man’s Sky.
Many times before this week’s release of No Man’s Sky, Hello Games founder Sean Murray basically described the title as one effectively operating as a single-player experience, meaning that the developer believed the chance of explorers making contact with one another in the game was practically non-existent. However, not long after its launch, two players found themselves on the same planet within the game’s universe and attempted to cross paths in order to establish the first meetup of the galaxy, which has understandably excited Murray.
As seen in the string of tweets from the Hello Games founder below, Sean Murray responds to the news by saying that the meeting in No Man’s Sky has “blown [his] mind.” Plus, the developer explains that he and his team had incorporated a feature of allowing one to “‘scan for other players’ in the Galactic Map to try to encourage this happening.”
Two players finding each other on a stream in the first day - that has blown my mind— Sean Murray (@NoMansSky) August 10, 2016
We added a 'scan for other players' in the Galactic Map to try to encourage this happening. We wanted it to happen - but the first day?— Sean Murray (@NoMansSky) August 10, 2016
We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments— Sean Murray (@NoMansSky) August 10, 2016
We hope to see those happening... but too many of you are playing right now. More than we could have predicted— Sean Murray (@NoMansSky) August 10, 2016
It is a testament to how amazing our network coders are that Discoveries are still working at all.— Sean Murray (@NoMansSky) August 10, 2016
For instance over night we hit 10 million species discovered in NMS... that's more than has been discovered on earth.
WHAT IS GOING ON!!!— Sean Murray (@NoMansSky) August 10, 2016
Furthermore, the prospect of Murray’s other tweets about Easter eggs and miscellaneous galactic goodies yet to be discovered are definitely wonderful. Nevertheless, one of the aspects of the two players meeting up in No Man’s Sky that the Hello Games founder didn’t address was the fact that neither explorer could actually see or interact with each other in any way.
Of course, it’s possible that the game’s servers are being pushed to their limits, as Sean Murray has alluded on Twitter. Bearing this in mind, it could be connection issues that prevented the two players from interacting with each other, but it still remains unclear as to whether or not explorers will ever be able to make visible and physical contact.
Whatever the case may be regarding the potential for players crossing paths and meeting up, it seems as if the likelihood of it occurring could increase once No Man’s Sky has its PC release date later this week. However, this isn’t to say that players of the game on both platforms will be able to have their activities take place within the same realm, as the title will run on a different server for PC.
In any event, should some gamers have just now bought No Man’s Sky and wish to get their bearings before charting the galaxy, our helpful guide on how to get started will assist fans to find out how to repair the starship, to learn how to craft items, to know what to do on the first planet, and to discover basics of playing. After players get a feel for how to make their way throughout the game, the next step is coursing their way through the cosmos, and making the universe their own.
No Man’s Sky is out now for PlayStation 4, and is set to release on August 12, 2016 for PC.