Developer Hello Games announces that the forthcoming update for the PlayStation 4 version of No Man’s Sky aims to fix most of the game’s crashes on the platform.
With Hello Games having recently put out three separate updates and their patch notes for the PC iteration of No Man’s Sky, the developer is currently working on the game’s next batch of fixes by focusing on the space exploration and survival title’s PlayStation 4 version. As it happens, Hello Games recently took to its official Twitter account to announce that Update 1.06 is in testing right now for the Sony console and is scheduled for release sometime this week.
According to Hello Games, the upcoming patch for No Man’s Sky on PS4 will have 90 percent of crash issues reported at launch resolved. As seen in the series of tweets below, the studio gives fans some insight into the process thus far as to how it has dealt with the myriad issues reported on PlayStation 4 since the title’s launch, and that it won’t stop working on resolutions to the errors until all of the problems are completely fixed.
If a PS4 crashes, it sends us a crash dump. Over the last week since the game came out we categorised and fixed these in order of priority.— Hello Games (@hellogames) August 24, 2016
This has been incredibly useful, and allows us to know exactly how many people are affected.
Thank you— Hello Games (@hellogames) August 24, 2016
Patch 1.04 fixes 75% of crash issues for PS4 was released Friday. Patch 1.05 fixes 87% of crash issues for PS4 was released Sunday— Hello Games (@hellogames) August 24, 2016
Patch 1.06 fixes 90% of crash issues for PS4 is in testing and will release this week— Hello Games (@hellogames) August 24, 2016
We obviously won’t stop until these issues are 100% resolved. Also these patches contain other fixes and improvements too. Thanks all— Hello Games (@hellogames) August 24, 2016
Once Hello Games finishes providing fixes for all of No Man’s Sky‘s problems on PlayStation 4, the studio has stated that it will then move onto developing actual post-launch content for the release on both platforms by way of what was initially declared to be free updates. However, the studio’s founder Sean Murray later amended his statement to say he was “perhaps naive” to suggest such a thing happening, as the developer might have to enact paid DLC, because “maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it.”
Although Hello Games has promised its dedication to making sure No Man’s Sky runs smoothly and gets lots of add-ons such as freighters and base-building materials, such pledges might not be enough for some fans. After all, sales have dropped by 81% in its second week of availability in the UK according to the video game sales monitor GfK Chart-Track, with many speculating the controversies of No Man’s Sky releasing as nearly unplayable for some fans, as well as Murray’s reneging on his assurance of free DLC being two causes, and the just the tip of the iceberg for the almost immediate slump.
Furthermore, even though Hello Games ought to have most of the problems on No Man’s Sky‘s PlayStation 4 version nixed sometime this week, a lot of fans on the platform have already turned their backs on the title. Droves of unhappy players have requested refunds from Sony, citing all of the crashes endured, misleading marketing, and claims that No Man’s Sky actually gave them motion sickness.
Despite all of the recent negative backlash for No Man’s Sky, it’s interesting to note that the game not only became one of the biggest selling titles on Steam within 24 hours of its release, but also it ended up as the second best PS4 launch in the console’s history. Nevertheless, it remains to be seen if the aforementioned refunds will be taken into account and checked against the final sales tally on the platform, or whether the game’s fan base on the Sony console will dip or grow after Hello Games releases the next patch.
No Man’s Sky is out now for PC and PlayStation 4.
Source: Hello Games – Twitter