In the wake of the game’s last-minute delay, Hello Games co-founder offers up a brief update on the efforts being made to allow No Man’s Sky to fulfil its huge potential.

Last week, Hello Games made the official announcement that its hotly anticipated space exploration adventure, No Man’s Sky, would not make its anticipated June release date — and some fans were not happy about it. Now, the studio has offered an update that illustrates the team’s eagerness to complete the project.

The studio’s co-founder and the creator of No Man’s Sky, Sean Murray, took to his personal Twitter account on Sunday evening to share a progress report. Based on his tweet, it certainly sounds like the team is doing everything in its power to make sure that the new release date stays firm.

Night y'all! Thanks for the kind words. Wrapping up a 35 hour coding weekend, and feeling fresh. Good things are happening
— Sean Murray (@NoMansSky) May 30, 2016

No Man’s Sky is an undoubtedly ambitious game, with an endless amount of procedurally-generated content wrapped up in a lovingly created gameplay sandbox. However, given that the title was originally announced back in 2013, it’s easy to see why some fans are beginning to lose their patience.

However, things came to a head when rumors of a further delay began to circulate early last week. The game was just a few short weeks away from its planned release date when a seemingly legitimate source came out of the woodwork to suggest that more development time was needed.

Soon, this was confirmed by Murray on behalf of the studio. It would be easy to assume that this kind of transparency would be met with goodwill, but the response from a small but vocal contingent was much less civil.

Hello Games received death threats — although it seems that over the weekend, this vitriol was drowned out by the ‘kind words’ Murray refers to in his more recent tweet. Still, it seems like a childish and rather overblown response to a decision that will likely help improve No Man’s Sky.

No Man's Sky Dinosaur

A 35-hour coding weekend is an impressive accomplishment, but it’s perhaps even more laudable that Murray and his team are seemingly maintaining their perspective in light of such an unpleasant situation.

It must be nice to have a legion of gamers eager to play your new project as soon as its released — but by that same token, it must be rather horrible to see a vocal element of that group turn on you because of a bump in the road. Happily, it seems that Hello Games is capable of prioritizing the quality of No Man’s Sky over the empty words of online trolls.

No Man’s Sky is set to release for PC and PlayStation 4 on August 9, 2016.

Source: Twitter