Resistance: Burning Skies is set to release next month, and we’re finally hearing details on the game’s multiplayer mode. Prepare for the first multiplayer shooter on the PlayStation Vita!

Confirming details leaked last week, Resistance: Burning Skies will support eight player multiplayer. Games will consist of 2v2 matches, all the way up to 4v4, much like the multiplayer component of PSP shooter Resistance: Retribution. As well, the game will include a party system to play with friends, a much welcome addition, especially considering it’s absence in WipEout 2048.

Unfortunately, Burning Skies‘ multiplayer will not be big on scale. The game will only support three game modes – Deathmatch, Team Deathmatch and a third mode that has yet to be revealed. As well there will only be six maps at launch. Even with the possibility of DLC, six maps isn’t a lot, so hopefully, if there is add-on content, it will be reasonably priced.

That being said, the multiplayer is looking pretty fun; check it out in the trailer below:


The game’s multiplayer also seems to take more inspiration from Resistance 3 than earlier titles. Players will be able to rank up and unlock new weapons, unlike in Fall of Man or Resistance 2 where everything was available from the get go. Burning Skies will also retain the weapon upgrade system from Resistance 3, allowing players to modify their weapons as they gain XP and rank up.

Burning Skies will also make use of the PlayStation Vita’s Near functionality, granting player a new way to gain XP. More details on how the two will intertwine will be revealed in the future.

With a promising campaign and fun looking multiplayer, Resistance: Burning Skies sounds like it’ll be another great title for the Vita’s lineup. As Game Rant’s resident Resistance fanboy, I’m definetly interested in how it’ll turn out, even with Nihilistic’s less than stellar track record.

Resistance: Burning Skies releases May 29th, 2012 for the PlayStation Vita.

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Source: PlayStation Blog