Between 2002 and 2013, EA released a Need for Speed game every single year. As a result, racing game fans were massively disappointed when Electronic Arts revealed that they wouldn’t be releasing a new Need for Speed game for 2014, in order to ensure that they delivered a “high quality experience” for fans of the long-running series. Despite that slight disappointment, EA released a trailer for a “full reboot” of the Need for Speed series that would hopefully make that two year wait worth it.
In the game’s debut trailer and screenshots, many fans couldn’t believe that the in-game footage and images were real gameplay, with Game Rant‘s own impressions of the game noting its “stunning visuals”. Moreover, we were impressed by the open-world and customization options.
Even with those positives, some gamers were disppointed to learn that Need for Speed will require an Internet connection to play. As developer Ghost Games explained, the move should allow “more variety” as well as a “more rewarding experience with friends”. Even so, opinions were split, with many voicing concerns about possible server issues, pointing to (fellow racing game) Driveclub as an example. The good news, though, is that Need for Speed should have plenty of rigorous testing thanks to a recently announced console beta.
In a blog post on the game’s website, Ghost Games confirmed the Need for Speed beta for PS4 and Xbox One saying that it will “help us test our server infrastructure to help prepare for launch.” Sign-ups for the Need for Speed beta are underway and anyone interested can register here.
For those wondering why the beta test doesn’t also include the PC, Ghost Games has some bad news. In addition to confirming the beta, the developer also revealed that the PC version of Need for Speed has been delayed.
The NFS team explains that the PC community has said that an unlocked framerate is a “massive priority” and so in order to deliver this to PC players, the PC version of Need for Speed has been delayed until spring 2016. On the bright side, the added content updates already delivered to console players will be available on PC from day one.
This will certainly be hard for PC players who have been faced with a spate of delays recently. These include Assassin’s Creed Syndicate, which was delayed for almost a month, while Batman: Arkham Knight also made headlines for launching in an incredibly buggy state on PC. Many PC players had hoped that the backlash following these poor launches would encourage developers and publishers to pick their dates better, PC gamers aren’t seeing the fruit of that yet.
Need for Speed releases November 3, 2015 for PS4 and Xbox One. The PC version is targeting a spring 2016 release.
Source: Need for Speed