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In a recent interview with G4, Evan Wells, co-president of Naughty Dog, offered his opinion on the potential implementation of Sony's upcoming "Motion Controller" in future Uncharted franchise titles.

In his response, Wells asserts that if Naughty Dog were to enter the motion control market, they'd more likely create a new gameplay franchise built around the capabilities of motion controls than simply add the controls to future installments of already-existing franchises such as Uncharted:

"I think right for the genre that we're in? We really don't have any interest in using the motion control to do a third-person action game. If we were going to make a motion controller game, I think we'd want to tackle it from the bottom up and make sure that we were designing the game around the motion control, the way the best Wii games are designed. I'm not a Wii hater at all, in fact, it's probably one of my most played consoles in the house. I have a 3-year old son which might account for some of that, but I think Wii Sports and Wii Sports Resort are some of the best experiences of this generation, honestly. They're immensely playable and competitive, and just great fun with a group of people in the same room. Yeah, I think the PlayStation audience is totally for it, in fact, I bet you there are lot of closet Wii owners in the PlayStation community. If there is some really good software for that motion controller, I think it can be a big, big success."

I'm sure we're all interested to see exactly how Sony intends to utilize their upcoming motion controller but I'm glad that some developers are still more concerned with making solid games than planning motion-control implementation in franchises that don't need them.

I genuinely enjoyed replaying Resident Evil 4 with the Wii-mote but don't see myself replaying Resident Evil 5: Gold Edition with the Sony-wand. I'm sure a lot of other gamers feel as I do - a bit burned out on motion-control. Certainly the casual market is still pining for the feature but for every Wii Sports Resort, there's a long trail of sell-nothing party titles on the Wii - a healthy indication that quality game mechanics are still important to even the most-casual consumers.

Don't get me wrong, quality motion-control titles are great, and definitely add to the diversity of the industry, but developers should take a hint from Naughty Dog and resist the temptation to push the format onto games that don't need them.

Though, with all the rumors around a Splinter Cell: Conviction version compatible with Natal as well as countless other motion-control gossip stories out there right now, it's obvious the money-making possibility within motion controllers are still very much in the minds of developers.

How do you feel about motion controls? Would you want motion controls added to future titles in your favorite franchise?

Source: G4