MultiVersus is a free-to-play crossover fighting game developed by Player First Games and published by Warner Bros. Interactive Entertainment featuring various characters from the Warner Bros. Discovery catalog, including those from Warner Bros., DC Comics, HBO, Turner Entertainment, and Cartoon Network. MultiVersus is a platform fighter game in which players battle on different stages and attempt to knock their opponents outside the boundaries of the arena, similar to Nintendo's Super Smash Brothers franchise.

Characters in MultiVersus are divided into five different categories: assassin, bruiser, mage, support, and tank, which will all be familiar character tropes for players that have played fighters, battle royales, or even role-playing games in the past. As early access to the game progresses and the Open Beta begins, players are excited to find out the different characters that get added to the growing roster.

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So, as the open beta begins, MultiVersus releases the roster for its first free-to-play character rotation as well as a list of patch notes (which are detailed at the bottom of this article). Also, they introduce LeBron James from the Space Jam universe as the first basketball-wielding character to join the roster. The list of free characters in this rotation (July 26 to August 8) are:

  • Finn
  • Garnet
  • Superman
  • Reindog
multiversus-character-roster

Finn the human is from the Adventure Time universe and is classified as an assassin character. Garnet is from Steven Universe and is classified as a bruiser character. Superman comes from the DC universe and is classified as a tank. And finally, Reindog is an original MultiVersus character and is classified as a support character.

The update also includes a note that says that from now until August 8, there will be a 25% increase in gold earned from winning matches, incentivizing players to download the game and get started on their MultiVersus journey. Though some players aren't happy with MultiVersus' early access, as the game continues to grow and evolve in its open beta, there will be many changes and gamers can look forward to seeing more characters, new stages, bug fixes, and many other improvements.

Multiplayer fighting games are classic community building treasures that, with the increase in online play, are more popular than ever. MultiVersus is sure to give fans of the Warner Bros. universe as well as fans of the fighting game genre hours and hours of entertainment as the Open Beta continues.

Full patch notes:

Open Beta V0.1 - July 26, 2022

Posted on 7/25/22

Open Beta

  • LeBron James has arrived! He is our first basketball-wielding character!

New Free Character Rotation (7/26 to 8/8)

  • Finn
  • Garnet
  • Superman
  • Reindog

New Open Beta Warp Event:

  • For a LIMITED TIME Gold earned from matches has increased by 25% from 7/26 to 8/8 as an Open Beta Welcome Event!

Characters

Legend:

+ = Buff

- = Nerf

~ = Change

Note: Attacks callouts reference default controls.

Batman

  • - Air/Ground Neutral Attack: Cooldown on Batarang increased from 13s to 14s. Pick up of Batarang returns 11.55 second up from 11.05. This means that the minimum time between Batarang throws is 2.45s up from 1.95s.
  • Batman’s Batarang pick-up cooldown created very small windows where the Batarang wasn’t in play. This change should make it so opponents of Batman have a larger window between Batarang attacks to gain advantage.
  • Bug Fix: Air/Ground Side Special: Fixed a bug where Grapple would sometimes shoot you off the map.

Bugs Bunny

  • - Air Up Attack: Startup window increased by 2 frames, active window decreased by 2 frames
    • The hitbox made it so that Bugs Bunny hit nearly all around himself. This should make the up air a bit more reasonable to deal with.

Iron Giant

  • Bug Fix: Air Down Attack: can no longer combo into itself
  • Bug Fix: Air/Ground Down Special: can no longer repeatedly hit and lock opponents in place forever
  • Bug Fix: Air Up Attack: Can no longer repeatedly hit opponents

Steven Universe

  • - Air Neutral Attack: Knocks opponents up and away to prevent an infinite attack caused by alternating Air Down Attack and Air Neutral Attack.

Taz

  • Bug Fix: Fixed a bug that was preventing Taz from doing any aerial attacks once he reached his air special limit.
  • - Air/Ground Side Special:
    • If you have been following early access, Taz’s Tornado has been dominating his character kit and presenting a non-obvious knowledge check for newer players. By reducing its effectiveness we hope to improve his gameplay health and loop and bring the game to a healthier state for newer players.
      • A decrease to the tornado's duration and the additional duration gained by passing an ally.
      • Removing one of the multi-hits of the tornado.
      • Decreasing the hit pause of all the hits in the tornado.
      • Reduced knockback from the final hit in the tornado from 1375 to 1275.
    • Right now, our plan is to transition the Tornado to a cooldown move in an upcoming patch. The tornado is Taz's signature move so we want to keep it as one of his most powerful attacks, with the cooldown forcing more intentional use of it. These nerfs will reduce Taz's strength, especially at higher levels of play, so expect some buffs to the other moves in his kit in the near future. Thank you for your patience and we will continue to evaluate Taz’s gameplay health.

Velma

  • - Weight: reduced from 70 to 63
    • It was an oversight on our part that Velma is one of the heaviest characters in the game. This change should bring her more in-line with where we originally envisioned her.

MultiVersus is available in Open Beta on PC, PS4, PS5, Xbox One, and Xbox Series X|S.

MORE: 10 Ways MultiVersus Differs From Smash Bros.

Source: MultiVersus