‘Mortal Kombat X’ Story Mode Detailed, Features Quick Time Events

By | 2 years ago 

As NetherRealm’s latest entry in the storied Mortal Kombat franchise, Mortal Kombat X, creeps closer, more and more information about the brutal fighter surfaces. In the past few weeks alone, gamers have seen confirmation that long-time Mortal Kombat stalwarts Johnny Cage and Sonya Blade will return, the official reveal of horror icon Jason Voorhees (Friday the 13th) as a playable character, and the unveiling of a free-to-play mobile tie-in.

So far, most of NetherRealm’s announcements have focused on new (or returning) characters and updated gameplay modes; far less attention has been given to the game’s involved story mode. That changed yesterday. In addition to an informative livestream, NetherRealm released seven minutes of footage from Mortal Kombat X’s single-player campaign, and while the footage is impressive, there are a few things in particular that stand out – for better and for worse.

The footage is presumably taken from the beginning of the game (it’s called “Chapter 1”) and focuses on Johnny Cage, Sonya Blade, and Kenshi as they ride a helicopter towards Raiden’s temple, where elder god Shinnok is causing havoc. The trip doesn’t go exactly as planned, and it’s not long before Cage is embroiled in a battle with two other classic Mortal Kombat characters, Scorpion and Sub-Zero.

Without giving too much away, the footage looks excellent. While the trailer doesn’t explain how the new title builds off of Mortal Kombat 9 (which ended with most characters dead), the action is brutal and furious, while also containing enough humor to justify the series’ signature over-the-top attitude. There’s just the right amount of fan service, too; even lapsed Mortal Kombat fans are sure to get nostalgic chills when Scorpion growls his catchphrase, “Get over here!”

Mortal Kombat X Reptile Story Mode

Mortal Kombat X seamlessly shifts between cutscenes and player-controlled battles; if it wasn’t for the letterboxing that appears during cinematics, it would be hard to tell the two apart. NetherRealm says that the game’s story structure was inspired by, of all things, The Godfather Part II, and that cutscenes will be split between present-day action and flashbacks fleshing out various characters’ backstories.

There’s a lot of good stuff in the trailer; there are also quite a few quick-time events. According to NetherRealm, failing a QTE won’t lead to instant death, but will change the way that subsequent battles play out. What this means exactly isn’t evident from the trailer, as the off-screen player executes each move perfectly.

Finally, NetherRealm also shared a few details regarding Johnny Cage’s different play modes. For example, in Fisticuffs mode, Cage acts like a sturdy brawler, while Stunt Double mode ups his agility and A-List focuses on tricks and deception. Hardcore Mortal Kombat fans might be able to pick out the differences between these modes in the provided footage. The rest of us, however, can just sit back and enjoy the action.

Source: NetherRealm Studios