The Wii U was announced two weeks ago during Nintendo’s E3 press conference, yet the company is still busy clarifying details about the console. More specifically, the Big N has been answering many questions about the Wii U’s controller.
After all, the tablet like device has been Nintendo‘s main focus all along – and its success is crucial to the success of the console overall.
For those that don’t already know, the Wii U’s controller is a combination of a large touch screen and the buttons/triggers normally found on controllers. In addition to the touch screen, it also features a microphone, camera, speakers, and motion control functionality. With such an impressive list of features, it is no wonder Nintendo is focusing so heavily on the controller.
The extensive capabilities of the Wii U controller open up many possibilities in game design, but in a recent interview, Nintendo’s Shigeru Miyamoto was more intent on discussing the non-gaming potential of the controller.
“The main problem is an issue that all consoles face. When you look at most TVs in home nowadays it takes awhile for them to turn on. That becomes a barrier for people. With the Wii U, you have a screen available at any time that you can check.”
Miyamoto went on to say that the dedicated screen and its non-gaming uses, such as browsing the internet, are the Wii U’s “single biggest design accomplishment”.
I doubt the few seconds it takes to turn on a television is the real issue deterring people from using consoles to access the internet. Personally, I think it has more to do with the proximity of the screen and the ease of inputting information. If the controller’s internet capabilities compare to those of an iPad, it may be a strong selling point for the console.
Thinking about surfing the web on the Wii U brings up a couple important questions. According to Miyamoto, the time it takes to boot up a device is key when it comes to accessing the internet. How will the Wii U solve this problem? Will the console have to stay powered on to allow for instant web access?
Whatever the case, Nintendo has certainly changed its attitude since the days of marketing the Wii. Back then they had a strict “games only” policy and shunned all ideas of creating a multi-purpose media center. The Wii U is a step in the opposite direction, but is still not a multimedia powerhouse. Even so, there has been an obvious change of heart, which is likely due to growing pressure from companies like Apple and its iPad and iPhone technologies. Nintendo’s attention to non-gaming aspects may prove to be crucial in winning the favor of casual and hardcore gamers alike.
Are you interested in browsing the internet with the Wii U controller? How do you feel about Nintendo deciding to promote non-gaming related features?
Stay tuned to Game Rant for up to date news and information on Nintendo and the Wii U.