Minecraft may not have become what it is today without creepers. These exploding mobs are crucial to the Minecraft brand, despite standing among a variety of other iconic monsters like endermen. Despite this, however, creepers are fairly short on variants; aside from the occasional charged creeper, players can always expect the same thing from a creeper encounter. Meanwhile, Mojang has added variant forms of several basic Minecraft mobs, especially zombies and skeletons, mixing up combat encounters and making a few Minecraft biomes more distinct from one another. It seems like high time that Minecraft gives creepers some new variants in the same style as these other creatures.

The last few years have seen a lot of classic Minecraft content get reworked. The Wild Update added lots of new features to swamps, while other updates from recent memory restructured the other and fundamentally altered how caves and mountains generate. However, that hasn't resulted in equally frequent changes for old mobs; instead, Mojang has preferred to add new mobs like piglins and the Wild Update's allay. Zombies and skeletons are such blank slates that they're ripe for changes in future Minecraft expansions, but creepers have much less variety right now, so they ought to be a priority for future mob changes.

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How Mojang Could Expand on Creepers

Minecraft Creeper Behind a Tree

At the moment, zombies and skeletons offer a lot of inspiration for future creeper improvements. Husks and strays are the most obvious blueprints; husks inflict hunger and resist sunlight, unlike other undead mobs, while strays can slow the player down, making it harder to close the gap. However, this isn't all Minecraft has to offer. Baby zombies act as a much faster and therefore arguably deadlier version of normal zombies, and both mobs sometimes spawn in mounted forms, from spider jockeys to skeleton horsemen. Thanks to all these, players exploring the entire Minecraft overworld can end up in a wide variety of battles.

Creeper variants based on husks and strays could apply all kinds of unique effects. For instance, a red creeper that sets players on fire when it explodes seems like an easy candidate, although it would have some overlap with fire-themed Nether mobs like blazes. Minecraft potion effects also offer plenty of options. Nausea would be a particularly deadly way to further disadvantage players after they're caught in a creeper explosion, or Mojang could add a new Deafness status effect that causes players to temporarily lose hearing after a creeper sneaks up on them.

Aside from afflicting new conditions, creepers could stand to come in more shapes and sizes. Baby creepers could be a terrifying new threat in Minecraft, moving faster than their larger counterparts but likely dealing less damage and destroying fewer blocks. Baby creepers could also open the door to "cluster creepers" that spawn baby creepers when they explode, much like cluster grenades found in lots of other video games. On the other hand, huge creepers that move slowly but deal devastating damage would add a scary new element to the rolling hills of Minecraft at night; this sort of "siege creeper" could also be a worthwhile addition to Minecraft pillager raids as a cousin to the ravager.

A lot of the biomes in Minecraft are short on unique mobs right now, and creeper variants would be a great way to start remedying that. Creepers can be frustrating to run into in Minecraft Survival and Hardcore, but if Mojang finds some ways to make them more engaging to fight, they could renew their places as icons of Minecraft. The upcoming spinoff Minecraft Legends seems to let players rally creepers to their cause while adding lots of new mobs, so maybe it'll introduce some compelling new creeper subtypes that eventually make their way to the base game.

Minecraft is available now for Mobile, PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.

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