This article is part of a directory: Metroid Prime Remastered: Complete Guide & Walkthrough
Table of contents

Quick Links

The Metroid series is a long-running but consistent one, both in terms of quality and content. Even massive departures like Metroid Prime include series staples like nonlinear progression, desolate alien worlds, and a plethora of weapon upgrades for players to arm Samus with.

Metroid Prime Remastered is a faithful recreation, not adding any major features or content, just throwing a new coat of high definition paint over a solid classic. Save for some quibbles with details like the original Metroid Prime's door textures, it's a project that succeeded at its goals. New and recurring players should have a good sense of what they'll encounter, such as the morph ball and the super missile.

RELATED: Metroid Prime Remastered is Great, But a Trilogy Collection Would have Been Better

This isn't to say that Metroid Prime is a carbon copy of the originals. As a first-person shooter, it has to do things differently than its platformer bretheren, and certain classic actions, like using the aforementioned super missiles, will take some re-adjustment.

Metroid Prime Remastered Phendrana Drifts

Where to Find The Super Missiles

Super Missiles are a non-optional upgrade in Metroid Prime's intended progression. Unless the player is trying to completely break the game via speedrunning and sequence breaking, players are bound to get them.

They can be found in the Phendrana Drifts. More specifically, they're in the Observatory of the Space Pirate's research station there, Glacier One. Players will need several tools to get there, most important being the wave beam to open purple doors.

The base itself is mostly a combat gauntlet, so players should find one of Metroid Prime's save rooms before entering. Once the player clears the observatory of enemies, they can scan the interface module that appears, opening up a morph ball bomb slot. Said slot opens up morph ball spinners in the center of the room, which lowers a projector that emits a holographic model of the local solar system. The super missile upgrade is on top of that projector.

How to Use The Super Missiles

The super missiles are one of Metroid Prime's charge combo weapons. Simply put, the player holds down the charge beam, and when the beam is fully charged, they press the missile button. This launches a much more powerful form of the missile, and takes five units of missile ammo. Aside from the combat utility, players can use these to open cordite doors in the Chozo Ruins and similar areas.

Metroid Prime Remastered is available now for Nintendo Switch.

MORE: Metroid Prime Remastered: Where to Find Runic Symbols in Watery Hall