At launch, Metroid Dread not only received strong reviews but had reportedly sold well, particularly in Japan. Exact details aren’t out yet, but Metroid Dread has proven to be exactly what everyone wants it to be. Hopefully, this trend continues whenever players learn more about Metroid Prime 4, but Dread is more than enough for now.

Of course, that’s not to say it’s perfect. No game is. Some players have had issues with some of the design choices in Metroid Dread, and there’s been plenty of discussions about its difficulty. No matter how split people are though, there’s one bug that many can agree was a big problem. Thankfully, within roughly two weeks of its launch, Metroid Dread has fixed this major, game-breaking bug.

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Metroid Dread recently received an update, with the patch notes detailing two aspects in particular. Generally, this update fixed “several” issues that would dampen the overall gameplay experience, but it specifies one major bug in particular. Those who reached the end of Metroid Dread mostly likely encountered this or were aware of it, but luckily for those who haven’t, the patch notes describe it very vaguely.

metroid dread 100 completion rewards

Previously, if a map marker was placed on a specific door—the one that requires the beam upgrade found near the end of Metroid Dread—on the map and subsequently destroyed it, the game would close and give the following error: “[t]he software was closed because an error occurred.” Now, this is no longer the case, as players can mark it, destroy it, and proceed through it without any sort of technical difficulty.

After this issue was first raised, Metroid Dread was quick to get to work and confirm it was aware of the issue. While many may have encountered it and moved on, the speed of this update is likely to have many fans appreciating the developer. After all, while it’s true many have likely beaten Metroid Dread since it roughly takes 8 hours to do so, others may be returning for a 100% playthrough. Doing so gives fans another 15-20 hours (total) with Samus, and it’s nice to know that they won’t have to worry about this bug this time around.

Not only that, but there are a ton of 100% completion awards for Metroid Dread that make the second playthrough worthwhile. Players are able to find these rewards in the game’s gallery upon completion, and it’s a nice little treat, tied with more time with Samus.

Metroid Dread is available now on Switch.

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Source: Patch Notes