Bluepoint Games has set a new standard for remakes over the past few years, rebuilding games from the ground-up with a focus on gorgeous visuals. While plenty of options are on the table for the studio's next remake, it is hard to imagine a more fitting franchise for Bluepoint to take on than Metal Gear Solid. With Bluepoint-made Metal Gear Solid Remakes heavily rumored already, and the series set to reach a new audience via the live-action movie starring Oscar Isaac, fans of Hideo Kojima’s most iconic work could be in for some very good news sometime soon.

The Metal Gear Solid franchise is more than deserving of a fresh coat of paint, and Bluepoint Games is the perfect studio to freshen things up — though MGS remakes should be the final project of this kind for the studio. Bluepoint has proven that it can find success in wildly different genres, and while seeing remade classics is always fun, nothing can match the potential excitement that comes from a bold new IP. Like Horizon and Ghost of Tsushima, Bluepoint can escape the label of being a remake studio by creating an exciting new series all its own.

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Metal Gear Solid: A Fitting End For Bluepoint’s Remake Phase

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Before Bluepoint hits its stride and begins making games of its own, the rumored Metal Gear Solid remakes should be created by the studio. Not only would these remakes once again show Bluepoint’s range as a developer, as a stealth-based espionage game is quite different from a brutally difficult RPG, but the updated games could serve as a celebration of the iconic series. With Hideo Kojima unlikely to make Metal Gear Solid 6, the remakes could be the last Metal Gear games ever released.

The deeply flawed Metal Gear Survive should not be the final game in the Metal Gear series, as one of the most influential video game franchises of all time deserves to go out on a high rather than the lowest of lows. The original Metal Gear Solid games have aged incredibly well, as the series’ best boss fights have remained just as inventive and fun as they were years ago. Further, the convoluted, twist-filled narrative remains just as awesome and absurd as ever, leaving Bluepoint with the straightforward task of modernizing the games’ visuals.

As Bluepoint Games has shown in the past, graphical upgrades are its forte, and the studio should have no issue keeping Kojima’s masterful touches and sense of style intact. Remakes for the first four Metal Gear Solid games would see the series recreated in gorgeous detail, rewriting the narrative regarding the disappointing end to the MGS series. A brand-new audience of players can discover Metal Gear Solid, with the updated games looking like modern titles and allowing newcomers to fall in love with Snake, Ocelot, and the rest of the series’ memorable cast. An older audience can relive their favorite Metal Gear experiences as well, making the series one of the most deserving of a Bluepoint-caliber touch-up.

Bluepoint’s New IP: Learning From Experience

While there are endless possibilities for remakes beyond the Metal Gear Solid series, ranging from horror titles like the original Silent Hill trilogy and Dead Space to action-adventure games like the classic Tomb Raider titles, studios beyond Bluepoint can handle those remakes and others like them. With both Shadow of the Colossus and now Demon’s Souls, Bluepoint Games has proven that it is more than capable of making games of its own, with the studio only needing to be given the chance.

For starters, Bluepoint’s engine is hugely impressive and could serve as a great tool for developing the studio’s own game. Demon’s Souls’ visual improvements over other FromSoftware games are profound, while the visual differences between the original Shadow of the Colossus and its 2018 remake are night and day. Further, while the studio has previously kept the coding for enemy AI and in-game items intact, leading to the same gameplay experience offered by the original releases, moments like Demon’s Souls ceramic coin quest show the studio’s ability to spark interest in gamers.

With Shadow of the Colossus offering a similar quest with hidden coins, Bluepoint’s game can include plenty of these quests — keeping players talking and working together online. By taking inspiration from Death Stranding’s strand gameplay to incorporate a system where people work on these puzzles in-game, Bluepoint secret hunts could become even more fun. With any setting open to the studio if it pursues a fresh IP, along with the freedom to make creative decisions on the project, Bluepoint Games could soon leave an even bigger mark on the video game industry. Following some breathtaking remakes of the Metal Gear Solid games, the path forward for Bluepoint Games is one that has been untraveled thus far.

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