It’s safe to say that vast majority of gamers dislike microtransactions, whether they appear in simple apps or more complex games. Sadly, microtransactions are becoming more common in console games, giving perks to any players who are willing to open their wallets. Many gamers have already expressed that they’re ardently against the news that Metal Gear Solid 5: The Phantom Pain has microtransactions, but some still felt that as long as it wasn’t necessary to fully enjoy the game, it wasn’t hurting anybody.
While Konami has made it clear that players will be able to enjoy the multiplayer Forward Operating Base mode without spending additional cash, expanding or advancing quickly will require mother base coins. Today, the pricing for these coins was revealed on the PlayStation network.
The price of Mother Base coins in Metal Gear Solid V: The Phantom Pain is quite steep, climbing as high as $79.95 for 6000 of them, more than the cost of the actual game itself. While the coins can be bought in increments as small as 100 for $1.95, as with most microtransactions, players save money by buying in bulk. While these coins can supposedly also be earned in-game, the details on obtaining them without spending money is unclear at this time.
Judging by the Metal Gear Solid V gameplay demo, players would have to spend a lot of additional cash in order to unlock everything from the start. The unlockable waters started at 1,500 Mother Base Coins, and went as high as 1,700, meaning 8,100 coins would be needed to unlock the Mid-Atlantic Ridge, East of the Hawaiian Islands, South Atlantic Ocean, Indian Ocean, and North Pacific Ocean. In short, gamers who wanted to unlock all these waters from the start would need to spend over a hundred extra bucks to do so.
This is hardly the first controversy surrounding the latest entry to the Metal Gear Solid series. The game has already endured the messy split between Konami and director Hideo Kojima, as well as the recent news that physical PC copies of Metal Gear Solid V just have an 8MB Steam installer on them, and nothing else.
While the fact still stands that spending money on these things isn’t necessary in order to enjoy the game, it can still be unnerving to see game companies charging such high prices for perks or advantages. It would seem that for the vast majority of games, the days of unlocking additional modes or areas based on skill and completing achievements are gone.
How do you feel about microtransactions in major titles like Metal Gear Solid 5: The Phantom Pain? Would you pay extra to unlock everything at once?
Metal Gear Solid V: The Phantom Pain will release on September 1, 2015 for the PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
Source: Metal Gear Network