Last year, we learned that LittleBigPlanet developer Media Molecule was working on a brand new IP. That game would turn out to be Tearaway, a new Vita title announced at Gamescom earlier this week. However, the studio has more up its sleeve, and has revealed that a second project is in the works.
Media Molecule‘s new game is still in the early stages of development, and has yet to leave R&D. As such, the studio has not offered any details or hints as to what players can expect, though looking at the LBP creator’s pedigree, we expect it to be adorable.
Alex Evans, Media Molecule’s co-founder, revealed to Eurogamer that while Tearaway is the studio’s main focus right now, only fifteen employees are working on it. Media Molecule itself is comprised of about 40 employees, suggesting that other 25 staff members are hard at work this new project.
“We call it in a holding pattern, because the focus is on Tearaway. I’m not saying that from a press angle – our focus is on Tearaway and making it awesome. The other project is very much in an early stage and is a toy. You don’t need to worry about it.”
As for this mystery project, I’m gonna go out on a limb and guess that Media Molecule has begun work on LittleBigPlanet 3. The series and its mascot, Sackboy, have become synonymous with the PlayStation brand, and with the release of LittleBigPlanet Karting and LittleBigPlanet Vita later this year, it’s pretty much guaranteed that Sony will want to continue the franchise.
Logically, this would mean that LittleBigPlanet 3 is a PlayStation 4 title. The mystery project is still very early in development, and with a possible PS4 announcement next year – not to mention Eurogamer’s report of Media Molecule spending 4.1 million pounds on R&D – a PS4 game is certainly not out of the question.
Sony has long held the title of “Publisher With the Most First-Party Studios,” and like Media Molecule, many of those development houses are taking on multiple projects at once – Naughty Dog has been split into two teams, Guerrilla Games is working on two projects, and Sony Santa Monica is hiring for a shooter while also developing God of War: Ascension. Is Sony asking too much from its stable of first-party talent, or is this simply proof that PS4 game development is well under way?
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