BioWare: Mass Effect MMO 'Makes Sense'

Mass Effect MMO

The floodgates have finally opened for BioWare's upcoming Mass Effect 3 and it was finally confirmed that the game would feature no multiplayer component. Instead, the trilogy will end the Commander Shepard story, keeping to its rich singleplayer story roots.

That's not to say the Mass Effect franchise won't feature multiplayer in its next game, whether that be a prequel, sequel or spin-off to Mass Effect 3. In fact, there could even be a Mass Effect MMO one day.

The latest issue of Game Informer has been the source for all things Mass Effect 3 in the last week, revealing information about the game's weapons, RPG elements, characters and story. But it also featured some quotes from BioWare's Mass Effect executive producer Casey Hudson, who touched on the idea of the future of the franchise.

"A lot of people say that they want to see an MMO, I think that kind of makes sense for this universe... I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense."

Raises so many questions: How would such a game work across three different platforms? Would it maintain its third person shooter style, or would it become a turn-based grind like the MMO BioWare is working on, The Old Republic? Would players be stuck all by themselves on a ship like other MMOs?

I am a fan of the idea of exploring the rich Mass Effect universe with friends online, but not in the style of any of the currently available MMOs. Such a game would fall short on the story and character element which define the franchise.

Give me a spin-off with co-op features first.

Mass Effect 3 releases this Fall (rumor: November 8th) on the Xbox 360, PS3 and PC.


Follow me on Twitter @ rob_keyes.Follow Game Rant on Twitter @ GameRant.

Source: Game Informer

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