Mass Effect: Andromeda side quests will be ‘meaningful’ reveals producer Fabrice Condominas, who also says that BioWare took inspiration from The Witcher 3: Wild Hunt.
When Mass Effect: Andromeda arrives on PC and consoles next month, the sci-fi RPG will offer players plenty to do. Along with romancing companions and toying with the game’s new crafting system, Andromeda will also feature plenty of side quests. However, some are concerned that these side quests will seem like a ‘grind’ rather than enriching the main game experience. With Andromeda being a huge open world, boring side quests would be a cardinal sin.
Laying those worries to rest is Mass Effect: Andromeda producer Fabrice Condominas. In the March issue of PC Gamer, Condominas discusses the side quest grind problem in BioWare’s previous game, Dragon Age: Inquisition, in which players found themselves stuck in an area completing side quests for hours. With Andromeda, Condominas isn’t dissuading players from doing that but the team has “learned a lot from Inquisition” and is “approaching the completionist aspect very differently” as a result.
Part of this new approach includes making Mass Effect: Andromeda‘s side quests more “meaningful” in order to have more of an impact on players. The producer says that “it was very important for us that the quantity of scope doesn’t downgrade the quality of whatever you are doing there.” He also points to CD Projekt RED fantasy RPG The Witcher 3: Wild Hunt as a game that has gotten this right and that the team has “observed what other games” like The Witcher have been doing.
BioWare’s new way of making side quests will be music to fans’ ears. Along with fears that Mass Effect: Andromeda hadn’t learned from Mass Effect 3‘s story, grind-like side quests was one of their biggest areas of doubt. So, to hear that the new title is taking a leaf out of CD Projekt RED’s book, keeping in mind that The Witcher 3 is an award-winning game, is surely enough to get them looking forward to the game.
At this point it’s unclear exactly how much has changed in comparison to Inquisition or the Mass Effect trilogy before it and just how much those other games have been an influence. However, fans don’t have too long to wait until they can play the game for themselves. A Mass Effect: Andromeda trial will be offered almost a week ahead of the game’s official release date and fans will have a few hours then to figure out whether the side quests are a lesson in tedium or whether they are suitably entertaining.
Mass Effect: Andromeda releases March 21, 2017 on PC, Xbox One, and PlayStation 4.