New reports suggest Mass Effect: Andromeda‘s story mode and multiplayer will be connected together, should players choose to stray from the single-player aspects of the game.
Due to the game’s 2017 release date, we still don’t have too many details about BioWare’s latest project but recently, new information has surfaced regarding Mass Effect: Andromeda‘s multiplayer mode.
According to a report by Game Informer, the multiplayer aspects of the latest in the Mass Effect franchise will leak into the game’s campaign, at least in regards to mission funds. This was confirmed by Ian Frazier, lead designer for Mass Effect: Andromeda, who referenced the connects as “tendrils going into the game’s campaign.”
Players will have the option to send teams to complete some of the more inessential side-missions, or handle them personally in Andromeda‘s multiplayer. Of course, there’s no obligation to stray from the game’s single-player mode unless you want to. Frazier commented: “If you feel cheated, we’ve done something wrong.”
This final comment is likely in reference to the user response to Mass Effect 3‘s handling of multiplayer. While it wasn’t necessary to play it excessively, some fans took issue with the fact that the story mode’s galactic readiness, and therefore final ending, could be affected by the game’s online play.
The multiplayer in Andromeda looks to be far more dynamic than that of previous titles, as well as reportedly aiming to keep players on the move, rather than restricting them to one area at all times. In Mass Effect 3‘s multiplayer, this would be a death sentence for sure, meaning that Andromeda looks like it’s aiming to keep things fresh this time around.
Constantly forcing players out from their hiding spots is also a good way to keep the gameplay exciting as Mass Effect fans work together to defeat hordes of brand-new alien species that are sent their way.
In terms of other changes coming to the Mass Effect franchise, Andromeda will be abandoning the series’ long-running class system, instead offering a more flexible skill system which will allow players to adapt their playstyle rather than lock in their decision at the beginning of the game.
Mass Effect: Andromeda‘s pattern of change will also be coming to the game’s romance mechanics, where players will have more than the standard, formulaic system found in the earlier games to look forward to. There is reportedly going to be much more variation when it comes to how and where each companion can be romanced, leading to much more realistic encounters throughout the game’s story.
Mass Effect: Andromeda launches sometime in March 2017 for Xbox One, PlayStation 4, and PC.