As anyone following the coverage of BioWare’s Mass Effect: Andromeda as of late are likely aware, the action-RPG has been catching a lot of flak for releasing the game with plenty of awkward-looking animations. With this being the case, loads of fans of the science fiction franchise have not only openly criticized the developer for its work on the title’s visuals, but also have generated a plethora of memes poking fun at the most bug-riddled animations of the bunch, which has led to one fan creating a parody video of what a motion capture session at BioWare looks like.
As seen in the YouTuber MeinCouch123’s video below, the Mass Effect: Andromeda fan dons a black leotard–complete with ping pong ball-like sensors attached all over–as his face is replete with what appears to be Sharpie dots to mimic the total appearance of a motion capture session. As the clip progresses, his actions are shown in a split-screen next to some of the action-RPG’s more clumsy animations involving the likes of Sara Ryder, Peebee, and Dr. Lexi T’Perro, as he hilariously acts them out in real time.
While the above video from MeinCouch123 is simply a bit of lighthearted ribbing at Mass Effect: Andromeda‘s expense, there have been fans of the game who are still quite upset and confused as to why BioWare released the the title in such a state with these and other ungainly animations at launch. Although there’s still no clear answer to the question, the gaming historian Liam Robertson recently spoke with a few of the studio’s employees to get to the bottom of it all, which pointed to the possibility of the issue relating to outsourced work by the developer and its over-reliance on on a technology known as Cyberscan to create the game’s animations.
Be that as it may, Mass Effect: Andromeda‘s animation issues still persist for many players of the game, but BioWare has promised that it is currently hard at work to rectify the problem and many more with patch 1.05, which is scheduled to be available tomorrow. According to the update’s preliminary notes, it’s set to improve the appearance of eyes for humans and asari characters, fix Ryder’s movements when running in a zig zag pattern, and refine certain gameplay aspects.
With any luck, Mass Effect: Andromeda‘s upcoming patch will put to rest most, if not all of the wonky animations that have been present in the game since launch. However, as is the case with many post-launch updates, there’s a chance for even more unforeseen problems to crop up with its application. Hopefully, though, BioWare is forward-thinking enough to anticipate such issues occurring, and will head them off at the pass.
Mass Effect: Andromeda is out now for PC, PlayStation 4, and Xbox One.
Source: MeinCouch123 – YouTube