Many games were teased and prematurely revealed prior to E3 2015, with one of the bigger ones being Mass Effect 4. Speculation about what would be shown of the game, if anything, was high, and Bioware’s own teases about the long-awaited sequel only helped to further people’s excitement. Fortunately, ME4 – now known as Mass Effect: Andromeda – was finally revealed, in full, via its first trailer, which confirmed many things we already suspected to be true: new galaxy; new set of characters; new (but slightly familiar) tone.
The main character seen running around in the trailer sported N7 armor, as well as the N7 logo once worn by previous series protagonist Commander Shepard. But contrary to what a lot of people may have thought, that’s not the new protagonist for Mass Effect: Andromeda – meaning we still have a bit of a wait until we see the player character (or the default versions) we’re all sure to spend dozens of hours with.
Bioware revealed this particular bit of news on their blog a couple of weeks ago, shortly after the game’s premiere at EA’s E3 press conference. But even though the studio fooled everyone by not actually showing the protagonist, it did confirm that players will still be playing as a human. This may come as a disappointment to those hoping to have the option to play as any of the already established species (or new ones) – similar to Bioware’s last game: Dragon Age: Inquisition.
Andromeda will, presumably, introduce fans to a host of new things, so why not allow people to play as a non-human? That said, the developer has stated before that the next ME won’t borrow much from its fantasy counterpart.
“While we aren’t ready to go into too many details just yet, as you saw in the trailer and can tell by the name, this game is very much a new adventure, taking place far away from and long after the events of the original trilogy. You will play a human, male or female, though that’s actually not the character you saw in the trailer (more on that later).”
One thing the trailer did show that should stay the same, however, is how the final game will look. In the same blog post, Bioware notes that the visuals “represents our visual target for the final game.” Whether that means in-game or pre-rendered cinematics is unknown at this point, but future appearances by ME: Andromeda (be it screenshots or trailers) are sure to alleviate any confusion – for better or worse.
Mass Effect: Andromeda doesn’t have a set release date yet outside of holiday 2016, but expect it to come to the PC, PS4, and Xbox One upon its launch. Until then, though, it’ll be interesting to see how long Bioware makes fans wait before unveiling some of the new characters.
Source: Bioware Blog