Mass Effect: Andromeda producer Fabrice Condominas reveals that the game’s frame rate will be 30 frames per second on PlayStation 4 and PlayStation 4 Pro.
Today’s special PlayStation presentation may have been met with mixed emotions from fans. On one hand, Sony announced the exciting new PlayStation 4 Pro console for release later this year, but on the other hand, early adopters may feel as though their PS4 is already outdated just a few years into its lifespan. Anyone feeling slighted should know that, while it’s true some games will feature 4K resolution and other perks when played on PS4 Pro, it seems as though there will be games that at least retain the same frame rate no matter what version of PS4 they’re played on. And so is the case with one of 2017’s biggest titles, Mass Effect: Andromeda.
Mass Effect: Andromeda producer Fabrice Condominas clarified this shortly after the PlayStation event came to a close. Regardless of whether one is playing Mass Effect: Andromeda on an original PlayStation 4, PS4 Slim, or the more powerful PS4 Pro, the game will run at 30 frames per second. It’s not clear why this decision was made, as PS4 Pro should technically be capable of delivering games with higher frame rates, but it could be an effort to make sure that players have generally the same experience across all PlayStation 4 consoles.
With a single player-focused game like Mass Effect: Andromeda, allowing players with superior hardware to play with an improved frame rate shouldn’t be a big deal, but it’s easy to see how a frame rate discrepancy could become an issue in multiplayer games. For example, if the PS4 Pro compatible Call of Duty: Infinite Warfare runs at a faster frame rate on the new console when compared to playing it on a regular PS4, it could give PS4 Pro owners an unfair advantage in the game.
Perhaps to avoid this issue, it seems as though many games coming to PS4 Pro will not feature improved frame rates. Sucker Punch has also stated that its Infamous PS4 games will run at the same frame rate when played on PlayStation 4 Pro as they did when played on the vanilla PS4. Sony’s forward compatibility movement will see many of these titles upgraded to 4K resolution at least, so playing a game on a PS4 Pro should still be preferable to playing it on one of the other Sony consoles on the market.
Eventually, Sony would like to see many PS4 owners migrate to PS4 Pro, and to do that, it may have to start pushing developers to increase the frame rate for games played on the new console, at least when it comes to single-player titles. It remains to be seen if any developers will actually do this or not, but it’s certainly a possibility down the road.
In fact, by the time Mass Effect: Andromeda releases in 2017, it may end up offering 60 frames per second on PS4 Pro as opposed to the 30 fps BioWare is currently targeting. We’ll have to wait and see on that front, but with a number of months still remaining until the game finishes development, anything could happen.
Mass Effect: Andromeda will be available in the first quarter of 2017 for PC, PS4, and Xbox One.