For those unaware, Mass Effect: Andromeda has received a bevy of criticism online due to the science fiction shooter’s more often than not odd-looking facial animations for its colorful cast of characters, but despite this, BioWare has officially said that the game’s day one patch won’t fix the issue. Interestingly enough, however, one user on Reddit by the name of by End0rphyn has done some sleuthing to discover that the studio may have actually altered the look of the default face of the action-RPG’s female co-protagonist, Sara Ryder, with the title’s day one patch.
According to End0rphyn, this can be seen in a video of the title’s playthrough on a standard PS4 without day one patch, which was a livestream of the game from its time in EA/Origin Early Access, meaning that no editing could have been done to the gameplay in post prior to publishing the clip. Also, as seen in the comparison image directly below, it seems as if the default Sara Ryder featured in the title has some visual features that are different in the final game with Mass Effect: Andromeda‘s day one patch installed. Plus, it appears as if the length of her nose has been shortened and her jaw protrudes somewhat slightly more than before in the Xbox One version of the title in the second set of side-by-side shots.
For the sake of further clarity, Mass Effect: Andromeda provides players with the option to pick up a default preset model for either a male or female version of the Ryder twins, and the video linked above details some noteworthy differences between the game with and without the day one patch. For instance, it looks like the face for Sara Ryder without the day one patch is slightly dissimilar than the version with update, as there’s a little more polish to the resolution.
Of course, some could simply argue that this is all simply a matter of perspective, and that Mass Effect: Andromeda fans are scrutinizing the visuals too closely and finding alterations where there aren’t any. However, when one takes the video linked above and the comparison shots of Sara Ryder into account, there do seem to be some changes–at least on a minute scale.
Bearing all of this in mind, since Mass Effect: Andromeda isn’t officially available to the public, it’s difficult to discern the veracity of these claims. Nevertheless, we will all be able to get a closer look at the facial animation issue and the potential changes made once BioWare’s latest sequel in its science fiction series comes out tomorrow.
Mass Effect: Andromeda is set to launch on March 21, 2017 for PC, PlayStation 4, and Xbox One.