The details of Nintendo's newest console have been released and people are obviously excited, yet while the hardware has a lot of people buzzing the games are even more intriguing.

Many Nintendo 64 era games are getting the 3D treatment, including The Legend of Zelda: Ocarina of Time. Considered by many gamers to be one of the greatest games ever made, the inclusion of Ocarina of Time to the 3DS' lineup was one of the biggest "Yes!" moments of this year's E3. So while some may still be waiting for 'Skyward Sword', Nintendo released four new screenshots and a short look at some gameplay footage to help tide you over.

OOT1

While most of the screenshots don't show anything different than the original N64 version, one shot gives us a solid look at how the 3DS' bottom screen will be used for inventory control (seen above). As you'd expect, the main subject of the bottom screen is the map, which appears to be controlled by touch and/or one of the three tabs at the bottom. The X and Y buttons will take the place of the old 'C' buttons used for equipped items, while the 'B' button will be used for Links' sword hacking.

Other then the inventory system, the screenshots revealed that the graphics have obtained a substantial upgrade. Everything from Link to the flowers he's running past look a lot smoother and more vibrant than they ever did on the N64. It will be great to see in full 3D.

The gameplay footage simply reiterates the above information: better looking graphics, but not much change from the original. As you can see in the video below (starting at 2:27) the level shown looks like it's the early 'Great Deku Tree' dungeon, and while it has been a few years since I've played through Ocarina of Time nothing seems too different. Though when you're one of the greatest games of all time what do you need to change?

httpv://www.youtube.com/watch?v=AzOUHU5SKSA

It'll be interesting to see what 3D adds to such a iconic game when The Legend of Zelda Ocarina of Time released in Japan for the Nintendo 3DS sometime in the Spring of 2011.

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Source: Kotaku