PlayStation executive Shuhei Yoshida reveals why Sony has remained quiet over The Last Guardian, explaining that the development team does not want to spoil the story.
Since Sony revealed that The Last Guardian was still on the table, the publisher has remained tight-lipped about the ambitious and highly anticipated project. As it turns out, there is a good reason for the lack of any further footage. Sony is keeping its cards close to its chest due to the game’s huge focus on story, with Sony wanting to keep as much of the game’s narrative as a surprise as possible.
Speaking in an interview with GameSpot, PlayStation executive Shuhei Yoshida explained exactly why Sony was limiting the public’s view of The Last Guardian. “Development is going well,” said Yoshida, “but because it’s about the story, we don’t want to show too much.” The executive continued to state that footage would be on the cards at a later date. “It’s not like we won’t show anything before launch, but I think we will try to limit what we show about the game.”
Many video game fans had worried that The Last Guardian would never see the light of day at all. The game was initially revealed back in 2009 as a PS3 exclusive, but news on the development remained quiet, leading many to suspect that the game had become mired in development hell. During E3 2015, Sony then wowed gamers through a brand new trailer for the game, even setting a tentative launch date of some time in 2016.
Given the ambitious nature of the project, it’s not difficult to see why Sony pushed the title back to the PS4. Indeed, Yoshida has previously hinted that The Last Guardian would have never reached the level of quality required had it remained part of the previous console generation. Even when moved to the PS4, the developers were nervous, with game director Fumito Ueda concerned that no-one would remember the game.
Gamers, however, may remain a little sceptical of the project until further details have been revealed. After all, not every game that makes it out of a difficult and prolonged development period ends up being a classic. One notorious example is Duke Nukem Forever, which finally appeared after 12 years in production, disappointing many Duke fans and any other gamers who picked up the title upon release.
There is a level of cautious optimism that surrounds The Last Guardian, particularly with its rather unique premise and the impressive design of Trico. There is a history of games that have managed to escape development hell and become classics, and there’s every chance that the game will join those ranks. Let’s hope that Sony lets enough details loose that potential players have some idea of what to expect.