Hideo Kojima discussed why he chose open world for Death Stranding. 1 / 7
The game director explained that once you go open world it is hard to go back. 2 / 7
His work on Metal Gear Solid 5 helped him fall in love with the design. 3 / 7
However, he knows that fans were disappointed that the open world hurt the story. 4 / 7
Metal Gear Solid 5 was missing a lot of the classic Kojima story elements. 5 / 7
But Death Stranding is hoping to blend strong storytelling with open world design. 6 / 7
From early trailers it seems like there is plenty of weird storytelling to go around. 7 / 7