Jump Force exists to finally answer that age-old question of who would win in a fight between Dragon Ball Z's Goku and One Piece's Luffy.
While the arena fighting game did not receive the greatest of reviews, Bandai Namco's epic crossover does have a decent combat system that largely raises above the questionable visuals or lackluster campaign. As a casual multiplayer fighting game, Jump Force is acceptable, permitting other people are actually playing online.
Due to the game's nature, a tier list is less set in stone than something like Super Smash Bros. Ultimate. More often than not, a player's selection will mostly be determined by their anime preferences. While some characters have a noticeable disadvantage, like Sanji not being able to fight (the five) female characters, most are viable. Still, certain fighters will always be better than others.
As a side note, assist moves will not be considered.
Frankly, it would be sacrilege to not include our lord and savior in the top ten list. JoJo's Bizarre Adventure: Stardust Crusaders' antagonist takes some getting used to, but Dio's moveset packs an incredible punch and offers a devastating Awakening Move in "The World."
Dio is quite a slow character, particularly when it comes to his normal combos; conversely, the villain is an absolute powerhouse. Add the fact that combos can chain into specials like "Checkmate" and, in the right hands, Dio can be devastating.
As Black Clover's sole representative, Asta shoulders the full weight of representing his anime/manga. Luckily, the non-magic user serves as another example of swordsmen ranking among Jump Force's most consistently deadly warriors.
Asta is designed with chained attacks in mind, while successfully hitting his Awakening Move, "Black Meteorite," temporarily renders the opponent unable to use special abilities.
Bleach's characters are generally treated pretty well by Jump Force, with even those who failed to make this list being decent options. Aizen is somewhat of a mixed bag, as he is most effective against an opponent who is blissfully unaware of the villain's moveset.
Aizen's button-mashing combos are great, with the Soul Reaper flickering all over the place to confuse (or frustrate) other players. While Aizen's abilities are quite powerful, "Black Coffin's" extensive charge time means it is near impossible to execute.
Hisoka's creepy behavior is not just a front, as Hunter x Hunter's fascinating antagonist is more than capable of backing up his unsettling remarks. In Jump Force, Hisoka is one of the more strategic characters, with a moveset that requires precise timing and patience.
Hisoka's counters are designed to catch those who run into battle without much thought and is particularly effective at breaking up combos or ability spammers. He is a punishing character but not necessarily overpowered.
Boruto almost made the cut, but the original is just slightly better. Overall, Naruto's characters are average in Jump Force, with the titular character and Kaguya being the exceptions. While the latter is a contender for the worst fighter in the game, the former is fast, deadly, and has a visually impressive and powerful Awakening Move.
Naruto's abilities are all great, especially "Rasengan," which quickly closes the gap between the player and the opponent before delivering a devastating blow that is difficult to avoid.
Hunter x Hunter is one of the greatest shounen anime of all time, so its only fitting that arguably the best character on the show is a beast in Jump Force. While it may be easy to become distracted by Killua's electrifying appearance, that should not overshadow the fighter's incredible moveset.
Killua's brilliance comes down to one specific move: Godspeed. While not too common, there are a few abilities that grant stat boost, with Killua's Godspeed arguably being the best. Along with delivering a powerful hit to anyone who steps into the attack's zone, a fully charged Godspeed also enhances Killua's speed and attack power. The character is among the fasted in the game, which is always a positive for getting around blocks.
A personal favorite, Kenshin is among the most overpowered characters in the game, with a rush combo that seems to last forever and delivers decent damage. Kenshin's heavy combo is also effective, ending with a spinning attack that usually breaks through guards.
Kenshin's abilities are universally devastating, but "Dragon Cry Flash" deserves a special mention. This move hits for a ton of damage, chains seamlessly into combos, and Kenshin looks awesome while doing it. Conversely, Kenshin's Awakening Move is just decent.
3 Yami Yugi
Yu-Gi-Oh's protagonist is one of those fighters who people are likely to ignore because he just doesn't seem all that powerful. While fighting with cards might seem silly on the surface, Yugi is arguably the best distance fighter in Jump Force. It seems like his entire moveset is forged around keeping opponents at a safe distance.
"Dark Magician Strike" is particularly useful for stunning enemies, but even Yugi's basic combos are fantastic at disrupting the opponent's flow. Embrace the power of the cards.
Another example of Bleach drawing the longest straw in Jump Force, Ichigo puts to shame the likes of Goku and Luffy. Ichigo moves at a breathtaking speed, while the Soul Reaper's attacks have a generous range for a swordsman.
Compared to the majority of the roster, Ichigo is among the few fighters who truly benefit from Awakening, as a full charge transforms his appearance and grants a speed boost. Ichigo's Awakening Move can only be side-stepped and not blocked, which is easier said than done when executed after a combo.
In terms of pure damage, One Piece's Zoro is a tier below the likes of Ichigo, Kenshin, or even Blackbeard. However, in terms of abilities, Zoro has comfortably the most overwhelming collection. In some way or another, Jump Force ensures that every ability can be avoided, be it through a well-timed block or a side-step. Out of the entire roster, Zoro is the hardest to defend against.
"One-Sword Style Lai Death Lion Song" can be chained following a throw and delivers very good damage, even if it was retroactively nerfed. "The Billion-Fold World Trichiliocosm" is one of the few Awakening Moves that cannot be blocked, making it the perfect way to end most battles.