Not quite having the staying power as Mario, Luigi, and Sonic the Hedgehog are these eight of the most irrelevant video game mascots from gaming history.
Video game mascots have served as some of the most popular pop culture icons in history. From Italian plumbing brothers Mario and Luigi to loveable lump of burlap, Sackboy, there’s a good handful of famous faces attached to game franchises.
But what about the video game mascots who never had as much staying power? What of the characters that most gamers have since forgotten about? In this list we round up eight of the most irrelevant video game mascots.
Created to be the mascot for the PlayStation 1’s launch in North America, the blocky faced character featured in a few advertisements before unceremoniously being given the boot. Global head of PlayStation, Ken Kutaragi hated Polygon Man’s shading and so the character “was taken out into the car park and quietly shot,” according to former Sony executive Phil Harrison.
Polygon Man did make a brief return in Sony brawler PlayStation All-Stars as the game’s big bad, but don’t expect him to become the face of the brand (again) any time soon.
Bubsy the Bobcat
Alliterative and furry, Bubsy the Bobcat was the star of several platforming games in the 1990s. The series, which includes brilliantly named titles such as Bubsy in Claws Encounters of the Furred Kind, were envisioned as a rival to Super Mario Bros. and Sonic the Hedgehog.
While Bubsy never became as famous as Mario or Sonic, a television pilot based on his adventures was made. Sadly, it was never picked up for a full series, with poor Bubsy fading into irrelevancy.
Aero the Acro-Bat
Created by David Siller (who also created Crash Bandicoot
) Aero the Acro-Bat was a red bat fighting against the evil ways of a former clown. Publisher Sunsoft may have used Aero as a mascot during the 16-bit days, but these didn’t last and neither did the bat’s popularity.
Both of Aero’s games were released on Virtual Console in 2010, but even so, it’s unlikely that he’ll ever be relevant again.
Before it was making Tomb Raider
games and insta-classics like 102 Dalmations: Puppies to the Rescue
, Crystal Dynamics hit it big with Gex. A gecko who loves TV, Gex was the developer’s mascot for a while.
With three games, released between 1995-99, Gex’s adventures shifted over 15 million copies across all platforms. So while the gecko may be irrelevant now, in his heyday he was quite a big deal.