Though it might not discourage wily glitchers and hackers from giving it the old college try, Infinity Ward has called in the assistance of noted glitchers in order to help keep their Modern Warfare 3 multiplayer experience pure. That’s right, much like security firms consult with hackers, Modern Warfare 3’s developer is looking for a little outside input in order to keep exploits in their game to a minimum.

But Infinity Ward isn’t reaching out to just any glitchers, but is continuing their relationship with the group mapMonkeys who previously helped out on polishing Modern Warfare 2 and World at War.

Taking Modern Warfare 3 through the ringer for a week, mapMonkeys is going to provide Infinity Ward with a new set of eyes — eyes that are constantly looking for ways to kill or rank up efficiently. Over on the group’s site, they acknowledged that some of their loyal supporters might cry fowl of their recent employment, but said it was too good an opportunity to pass up.

Of course this doesn’t mean that Modern Warfare 3’s multiplayer will be without those gamers who search day and night for this iteration’s equivalent of the javelin glitch, just that Infinity Ward is trying to beat them to the punch. We’re really just jealous that somebody gets to play the Modern Warfare 3 multiplayer while everyone else is left in the dark about any of the mode’s changes.

Don’t worry, though, as Activision has announced that their upcoming Call of Duty convention, the Call of Duty XP, will finally reveal all there is to know about the game’s multiplayer. There have been claims that the maps will be larger and will boast destructible environments, but aside from sparse details, Infinity Ward and Sledgehammer Games have been relatively tight-lipped. We just can’t wait to know more.

What are your thoughts on glitchers in multiplayer titles? Does hearing that noted glitchers are taking Modern Warfare 3’s multiplayer for a spin give you any comfort that there wont be any annoyances when the game releases?

Modern Warfare 3 releases November 8, 2011 on the Xbox 360, PS3, and PC.

Source: mapMonkeys (via Kotaku)