While the major AAA titles typically dominate the market, it is nice to spread some love to the smaller game developers who pour just as much effort into their projects. The Independent Games Festival aims to do just that by giving out awards to specially crafted indie games.

The competition has been going on for 23 years, the longest-running festival like this organized by Informa Tech, and has a variety of different categories and special game awards. In total, there were 504 entries submitted into the competition, which has been the smallest number of submissions since 2011. This is most likely due to the COVID-19 effects on the gaming industry.

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There are seven different categories that specialize in different aspects of game design, such as audio, narrative, and visual design. Each category awards the winning game $2,000 except for the Seumas McNally Grand Prize Pool, which awards its winner $10,000.

spiritfarer dlc

One title, in particular, Genesis Noir, has taken nominations in four different categories, including the Seumas McNally grand prize. Developed by Feral Cat Den, the game is set during the time of the Big Bang. Gamers play as a cosmic being whose goal is to stop the universe from expanding to save the love of their life, and it is already available on Steam, Nintendo Switch, Epic Games, and Xbox consoles.

Each category also has a list of honorable mentions that fans can browse through on the company website. The Independent Games Festival has given other independent titles in the past well-deserved recognition, including A Short Hike, Outer Wilds, Her Story, Fez, and Minecraft. The virtual event will take place from July 19 to July 23. Category winners will be announced on July 21 at 4:30 p.m. at the online IGF Awards show.

Here is the full list of Independent Game Festival 2021 Awards nominees:

Seumas McNally Grand Prize

  • Paradise Killer developed by Kaizen Game Works
  • Teardown developed by Tuxedo Labs
  • Chicory: A Colorful Tale developed by The Chicory Team
  • Genesis Noir developed by Feral Cat Den
  • Umurangi Generation developed by Origame Digital
  • Spiritfarer developed by Thunder Lotus

Excellence in Audio

  • Say No More! developed by Studio Fizbin
  • Blind Dive developed by Lo-Fi People
  • Sunlight developed by Krillbite Studio
  • Genesis Noir developed by Feral Cat Den
  • Spiritfarer developed by Thunder Lotus
  • A Monster's Expedition developed in partnership with Through Puzzling Exhibitions and Draknek & Friends.

The Best Student Game

  • Vessels developed by Local Space Survey Corps, LLC
  • Dorfromantik developed by Toukana Interactive
  • Some Old Stuff developed by Hao Fan, Harry (Weizhong) Chen, Haku (Minyan Cai), and Emi Schaufeld
  • Rainy Seasons developed by Inasa Fujio
  • Symphoniz developed by Guillaume Roux, Nicolas Derio, Pierre Vrel, Guillaume Gille, Alexis Grand, Simon Larguier, Martin Lepretre, Corentin Pauvrasseau, Kilian Dufour, Alexandre Mansois, Quentin Vernet, Hicham Benrhannou, and Oliver Esman
  • Hadr developed by Dominil Konecny of Atelier Duchu

Excellence In Design

  • Teardown developed by Tuxedo Labs
  • Disc Room developed by Kitty Calis, Jan Willem Nijman, Terri Vellmann, and Doseone
  • Shady Part of Me developed by Douze Dixiemes
  • There Is No Game: Wrong Dimension developed by Draw Me a Pixel
  • Sign of Sojourner developed by Echodog Games
  • A Monster's Exhibitions  developed in partnership with Through Puzzling Exhibitions and Draknek & Friends

Excellence in Narrative

  • Lost Words: Beyond the Page developed by Sketchbook Games
  • Across the Grooves developed by Nova-box
  • Genesis Noir developed by Feral Cat Den
  • Umurangi Generation developed by Origame Digital
  • Haven developed by The Game Bakers
  • In Other Waters developed by Jump Over the Age

Excellence in Visual Art

  • Genesis Noir developed by Feral Cat Den
  • Arrog developed in partnership with Hermanos Magia and Leap Game Studios
  • In Other Waters by Jump Over the Age
  • Shady Part of Me developed by Douze Dixiemes
  • Call of the Sea developed by Out of the Blue
  • Carto developed by Sunhead Games

Nuovo Award

  • Blaseball developed by The Game Band
  • Nightmare Temptation Academy developed by Lena NW & Coastcodreamgurl
  • That Night, Steeped by Blood River developed by Taylor Swietanski
  • Airplane Mode developed by Bacronym
  • Welcome to Elk developed Triple Topping
  • Umurangi Generation developed by Origame Digital
  • Chasing Light developed by Vittgen Inc
  • Kristallijn developed by Gael Bourhis

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Source: IGF