Guerrilla Games reveals that its upcoming PS4 exclusive Horizon: Zero Dawn will not feature any microtransactions, despite the game having lots of RPG elements.
Upcoming PS4 exclusive Horizon: Zero Dawn has lots to see and do. In addition to hulking robot dinosaurs that lead character Aloy can tame, murder for resources, and even climb all over, Horizon: Zero Dawn also features RPG mechanics such as crafting.
With so much content packed into the game’s open-world, players could need a lot of time to unlock and access it all. However, the game won’t let players speed up that process by paying a little extra, as Horizon: Zero Dawn developer Guerrilla Games has now confirmed that the game will not feature any microtransactions.
The confirmation that Horizon: Zero Dawn will be microtransaction-less comes from the Guerrilla Games Twitter account. After a fan asked the developer directly “will there be micro transactions in the game” and whether players will just be “hunting [and] scavenging” for parts and upgrades, the developers stated, rather matter of factly, that its highly anticipated game will not feature microtransactions whatsoever.
Many fans will be ecstatic that Horizon: Zero Dawn is bucking the growing trend of microtransactions in games. Although the PS4 title is single-player, and therefore would avoid any ‘pay to win’ accusations levelled at multiplayer games with microtransactions (such as Call of Duty: Modern Warfare Remastered), microtransactions are still seen as controversial.
@hot40chef There will be no micro transactions in #HorizonZeroDawn— Guerrilla Games (@Guerrilla) January 22, 2017
In the case of Assassin’s Creed Unity, a game which starred microtransactions and was mostly a single-player experience, players complained that some aspects of the game seem to be designed in order to get players to spend more money. Players have concerns that other games which also use the microtransaction business model to make a little extra cash will be engineered to be especially difficult and will feel like a ‘grind’ and may even feel less fun as a result.
As a big budget game that’s a brand new IP, Horizon: Zero Dawn has a lot riding on it, especially as the game is one of the biggest titles used to show off the PS4 Pro’s technical prowess. Arguably, Guerrilla Games cannot afford to alienate would-be players with divisive microtransactions and it is much safer for the developer to avoid such a risk.
Though with that said, should the game sell well and Guerrilla decides to establish Horizon: Zero Dawn as a franchise, the developer may choose to introduce microtransactions in future if it feels that it can make enough money to make up for any lost sales. But that’s for another day and for the first game in the series at least, those against microtransactions need not worry.
Horizon: Zero Dawn is set to release on February 28, 2017 in North America, and on March 1, 2017 in the United Kingdom for PlayStation 4.