Horizon: Zero Dawn has been highly praised for its many impressive features, but especially for the unique use of bow-and-arrow gameplay instead of other weapons like guns. But it turns out, the omission of guns in Horizon: Zero Dawn wasn’t always the plan for the game, at least according to Game Director Mathijs de Jonge.

During a Twitter conversation about the game, de Jonge revealed that the team once had guns in the open-world action title, but that the weapons were removed because they “didn’t feel right for the game.”

Unfortunately de Jonge didn’t elaborate on what “some guns” means, but it’s obvious the team gave serious thought to their inclusion in the game. However, it is clear that guns won’t ever be added to Horizon: Zero Dawn considering how well the bow-and-arrow action has been received by gamers and how strong the game feels without gun-type weapons.

Obviously, the decision to omit guns has been positive for the game’s success considering it’s been Sony’s biggest franchise launch to date. What few issues the game does experience have been fixed with the recent 1.03 patch, and any others should be fixed in the coming weeks.

It’ll be interesting to see if and what the developer does decide to incorporate into the game with the future DLCs. Nothing has been announced yet, but considering the success the game has experienced so far, it seems likely the developer will opt for adding more content to the game over the next few months.

In the meantime, the Game Director did elaborate on some fun statistics about Horizon: Zero Dawn’s first couple weeks. Apparently, players have killed more than 20 million turkeys, 152 million Watchers, and 1.4 million Thunderjaws. Those who have played the game will definitely appreciate this insight into the game.

Horizon: Zero Dawn is currently available for PlayStation 4.

Source: Twitter

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