Homefront developer Kaos Studios is in it for the long haul, and to prove it, they've been rather quick at addressing some of the concerns players have been having over the game's online play. They have already released a couple of hotfixes and patches for the PC and PS3, with an Xbox 360 update on the way.
Shortly after its release, the PS3 version of Homefront was getting slammed by some users who were reporting instances of the game locking up during multiplayer, as well as while exiting pre and post-game lobbies. Some Xbox 360 users had experienced an even stranger phenomenon: the game would lock up right after the Kaos logo, preventing the player from accessing the game's main menu.
Yesterday afternoon, Kaos Studios responded to the reports of freezing issues by putting up a statement on the Homefront blog.
"THQ and Kaos are committed to supporting Homefront post-launch, and we are actively investigating all reported bugs and issues. We have already dramatically increased server capacity to meet the unprecedented demand, which is addressing many of the connection issues we saw yesterday. Our data shows that that the vast majority of Homefront players are enjoying multiplayer without issue, however we are tracking and addressing a number of known issues on both PS3 and 360."
This is good news, as the game's launch day sales of 375,000 has inspired confidence that Homefront is going to be able to reach its intended target of at least 2 million copies sold. With expectations that the game was going to sell so many copies, it's a wonder Kaos wasn't better prepared for the load of gamers before launch. Still, their quick reaction time will no doubt inspire confidence that the experience Homefront offers is one that Kaos is determined to maintain at the highest quality.
Along with their statement of commitment Kaos also included some details for the patches, which are included below.
We have a patch going live this evening at 17.00 PST / 20.00 EST / 24.00 GMT. This will include:
- Fixes for intermittent problems accepting friend invites and joining friends’ games
- Several fixes for reported freezes
- Fixes related to joining matches, round transitions, and proper behavior on the match recap screen
- Additional bug fixes, including inaccuracies in ping meter, and player hosted servers not properly pulling score/time limit settings
For those of you experiencing difficulties with PS3, this update should make a significant difference.
We have seen far fewer issues reported on 360 to date, but we are currently working on a title update that we trust will address most outstanding issues. As soon as we have a timeframe for this we will let you know.
We have seen reports of an extremely rare issue whereby Xbox 360 owners can no longer connect to the game at all with their preferred profile. This affects just a handful of the several hundreds of thousands of Xbox 360 players we’re tracking, but if it’s affecting you, please email THQ support directly at email@example.com with a full description of the problem so we can identify you.
Is looking pretty robust right now. We released a small hotfix today to address a couple of minor issues, but you can expect a patch with full change-list in the near future as we identify and fix issues on the ever-fluid PC platform!
Homefront was released today in Europe and earlier this week in North America for the PC, PS3, Xbox 360, and OnLive.
Source: Homefront Blog [via CVG]