The backbone of the moment-to-moment Halo Infinite Multiplayer experience is its Medal system. From enemy encounters, to performing objectives, players will constantly hear Jeff Steitzer, the longtime Halo announcer, announce their achievements during the game. Halo Infinite sees the return of many classic Medals, from the iconic Double Kill and Killing Spree, while introducing new ones like Harpoon, earned for Grappleshotting an enemy player, and Off the Rack, received when killing an enemy immediately after grabbing a weapon from its spawn location. With such a variety of Medals to be attained, naturally there is a wide discrepancy in their attainability.

While previous Halo games have classified Medals into groups, 343 Industries has gone all in on sorting Halo Infinite's Medals. Medals are categorized in two ways: their type, and their difficulty to earn (or rarity). There are six areas of Medals including Killing Spree Medals, Mode-specific Medals, Multikill Medals, Proficiency Medals, Skill Medals, and Style Medals, and four difficulty levels, them being the classic Halo campaign monikers of Normal, Heroic, Legendary, and Mythic. Naturally, Mythic Medals are the hardest to attain, with the "Slaying with Style" achievement asking the player to just get one of them in a matchmade game.

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Every Mythic Medal in Halo Infinite

There are a total of 18 Mythic Medals in Halo Infinite, with the majority of them falling into the Killing Spree and Multikill categories. The earliest opportunity to receive these medals is by either becoming a Running Riot by killing 15 enemies without dying, or attaining an Overkill, which is simply killing four enemies rapidly. Outside of these two Medals, there are only a handful of Mythic Medals that can be earned in other ways, and unfortunately, they are probably the hardest to achieve in the game's entirety. Ninja is probably the most common Medal of the remaining five, the Perfection, Quigley, Remote Detonation, and Fastball Medals all being very demanding.

Icon

Name

Type

Description

Halo Infinite Running Riot Medal

Running Riot

Killing Spree

Kill 15 enemies without dying

Halo Infinite Rampage Medal

Rampage

Killing Spree

Kill 20 enmies without dying

Halo Infinite Nightmare Medal

Nightmare

Killing Spree

Kill 25 enemies without dying

Boogeyman

Killing Spree

Kill 30 enemies without dying

Halo Infinite Grim Reaper Medal

Grim Reaper

Killing Spree

Kill 35 enemies without dying

Halo Infinite Demon Medal

Demon

Killing Spree

Kill 40 enemies without dying

Halo Infinite Perfection Medal

Perfection

Mode

Win a game with 15+ kills and no deaths

Halo Infinite Overkill Medal

Overkill

Multikill

Kill 4 enemies in quick succession

Halo Infinite Killtacular Medal

Killtacular

Multikill

Kill 5 enemies in quick succession

Halo Infinite Killtrocity Medal

Killtrocity

Multikill

Kill 6 enemies in quick succession

Halo Infinite Killamanjaro Medal

Killamanjaro

Multikill

Kill 7 enemies in quick succession

Halo Infinite Killtastrophe Medal

Killtastrophe

Multikill

Kill 8 enemies in quick succession

Halo Infinite Killpocalypse Medal

Killpocalypse

Multikill

Kill 9 enemies in quick succession

Halo Infinite Killionaire Medal

Killionaire

Multikill

Kill 10 enemies in quick succession

Halo Infinite Ninja Medal

Ninja

Skill

Kill an enemy by leaping over them and hitting them from behind with melee

Halo Infinite Quigley Medal

Quigley

Skill

Kill 2+ enemies with a single S7 Sniper round

Halo Infinite Remote Detonation Medal

Remote Detonation

Skill

Kill an enemy by shooting a grenade

Halo Infinite Fastball Medal

Fastball

Style

Kill an enemy with the impact from a thrown grenade

Going after the "Slaying with Style" achievement can be pretty difficult then if playing traditional PvP matchmaking, but thankfully there's an easier way. Players discovered that they can make progress through their Weekly Challenges in Halo Infinite's Bot Bootcamp, a matchmade mode that puts a team of players against a team of bots. These bots are set to one of the lowest (if not the lowest) difficulty modes in the game, in turn making some Weekly Challenges and in this case, Mythic Medals, rather trivial.

Naturally, earning these Medals in full-on, PvP modes is going to be much more difficult. Medals like Quigley, Remote Detonation, and Fastball are far too specific and circumstancial to devote whole play sessions to attaining. Players are probably more likely to accidentally get these Medals just while playing, than if they set out intentionally to do so. With other real players trying to take the player down, there is another level of unpredictablility that should be accounted for, making none of these Medals a certainty in any game.

The Halo Infinite Multiplayer Beta is available on PC, Xbox One, and Xbox Series X/S, with the full game releasing on December 8.

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