The last Halo game on the Xbox 360 is set to arrive in mere weeks, and 343 Industries is looking to make the adventure a memorable one. Not just because it bears the name of Halo 4, but because it marks the first in a new direction for the Halo saga, continuing on for the foreseeable future.
To do that, the Master Chief will need to live up to title of ‘Reclaimer,’ and unearth as many of the mysteries of the Forerunners as possible. But the Chief’s arrival on the planet Requiem brings an ancient hatred and evil back into the fray, led by a new villain who will make the Covenant seem like child’s play. The launch trailer may not provide any answers, but the questions it raises will make the time to release even that much more torturous.
It might be an exaggeration to say the Covenant weren’t much of a threat beyond the Brutes and Elites, and while the Flood may have been a bit tougher, they were still mortal (more or less). We know the Flood are no longer a concern (not in singleplayer, anyway) and the Covenant unlucky enough to follow the Chief onto the Forerunner Shield World have bigger concerns than the Spartan thanks to the Prometheans.
The Forerunners returning means big things for Halo 4‘s campaign, and could have an even larger impact on the future of the franchise. The Promethean agents of the Forerunners will be dealing out even more trying battles (and inspired new weaponry) to the Chief and the rest of the crew of the UNSC Infinity. But the physical threat of Promethean Crawlers, Watchers and Knights is one the Chief has been shown capable of dealing with. But what does the armored soldier do when all his strength counts for nothing?
That’s the question posed by the mere sight of an incapacitated Master Chief in both this launch trailer and the live-action ‘Scanned’ trailer. We won’t go into details on who the Promethean-battle-armor-clad opponent is, but the taglines of an ‘ancient evil’ and ‘ancient hatred’ are right on the money. Of course, even if John-117 finally meets a foe he can’t best, he’s got Cortana watching his back. Provided she doesn’t descend into rampancy and abandon him.
The launch trailer shows more than just the singleplayer campaign, providing another look at the potentially game-changing Dominion multiplayer mode. 343’s new twist on Firefight/Horde Mode is just the tip of the iceberg when discussing the biggest multiplayer reinvention the Halo series has ever seen. And in case any fans are still unconvinced that Halo 4 will be the one game guaranteed to earn its price tag this holiday season, the free-of-charge Spartan Ops might actually live up to 343’s claims of it changing the entire gaming industry.
What do you think of the Halo 4 launch trailer? Is it a bit underwhelming, or has the game received enough coverage to date that it’s probably best to keep the plot and locations to a minimum? Sound off in the comments.
Halo 4 will be released on November 6, 2012, exclusively for the Xbox 360.
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