The launch of Master Chief’s new trilogy filling the role of ‘Reclaimer’ is still months away, but those avid fans can now start wondering what unique tasks and challenges the team behind Halo 4 has in mind. 343 Industries has rolled out the official list of achievements for Halo 4, as vague and spoiler-free as possible. Even with just a few words to go on for each, the diehard fans and straight-up gluttons for punishment look to be covered.
Past titles in the Halo series have proven to be veritable gold mines for achievement hunters that proudly display their Gamerscore like their big-game-hunting ancestors. While many of the most difficult, elusive or downright random achievements make no difference to a large segment of Halo players, there’s no denying the fact that Bungie turned the digital loot hunt into an art form. Both in terms of campaign progression on increasing difficulty, and the lunacy of online multiplayer.
So in case fans were concerned that the new developers entrusted with the franchise would blow the formula, 343 has released the full list ahead of time for inspection. Community Manager Jessica Shea explained via Halo Waypoint that the team not only grasps the devotion of their fans, but the significant role that achievements have come to play in gaming as a whole.
“Gamerscore, and collecting the breadcrumb-like achievements that augment that magical number, has evolved into an integral part of gaming. Developing and designing these game-specific challenges might seem simple but is quite a bit more complex once you begin digging into the psychology of a gamer.
“Our primary goal when creating Halo 4’s achievements was to reward milestones and increase replay value while balancing both difficulty and the breadth of game modes. Our secondary goal was to live up to Halo tradition with weird ass names for some of them (hello, The Dongblainer!).”
We’d be interested to hear about 343’s current thoughts on ‘gamer psychology,’ but for now the list of achievements will have to suffice:
- Dawn – Complete Mission 1 on any difficulty (10 points)
- Requiem – Complete Mission 2 on any difficulty (10 points)
- Forerunner – Complete Mission 3 on any difficulty (10 points)
- Infinity – Complete Mission 4 on any difficulty (10 points)
- Reclaimer – Complete Mission 5 on any difficulty (10 points)
- Shutdown – Complete Mission 6 on any difficulty (10 points)
- Composer – Complete Mission 7 on any difficulty (10 points)
- Midnight – Complete Mission 8 on any difficulty (10 points)
- Wake up John – Complete the Campaign on Normal or harder (20 points)
- I Need a Hero – Complete the Campaign on Heroic or harder (40 points)
- The Legend of 117 – Complete the Campaign on Legendary difficulty (70 points)
- Lone Wolf Legend – Complete the Campaign solo on Legendary difficulty (90 points)
- Skullduggery – Complete any Campaign mission with 3 or more Skulls on Heroic or harder (15 points)
- Bropocalypse – Complete any Campaign mission co-operatively on Heroic or harder (10 points)
- Bromageddon – Complete the Campaign co-operatively on Heroic or harder (40 points)
- Contact the Domain – Find a Terminal in the Campaign (10 points)
- Terminus – Find all of the Terminals in the Campaign (50 points)
- Digging up the Past – In Mission 1, find and access Chief’s record (20 points)
- Midnight Launch – In Mission 2, get significant air in the Warthog at midnight (20 points)
- This is my Rifle, this is my Gun – In Mission 3, carry a UNSC weapon all the way through on Heroic or harder (20 points)
- Bros to the Close – Make it through Mission 4 without one preventable Marine death on Heroic or harder (20 points)
- Mortardom – In Mission 5, hijack a Wraith and use it to kill at least four enemy Wraiths on Heroic or harder (20 points)
- Explore the Floor – In Mission 6, trick or force a Hunter to fall to his demise (20 points)
- Give Him the Stick – In Mission 7 in solo Campaign, take out both Hunters using only the Sticky Detonator (20 points)
- Chief, Smash! – In Mission 8, kill 3 Crawlers in one hit with the Gravity Hammer (20 points)
- Not Some Recruit Anymore – Rank up your Spartan-IV to SR-5 (15 points)
- Movin’ on Up – Rank up your Spartan-IV to SR-20 (30 points)
- I â™¥ Red vs Blue – Win 5 War Games matchmaking matches (10 points)
- The Dongblainer – Win 20 War Games matchmaking matches (30 points)
- Operation Completion – Complete a Spartan Ops Mission on any difficulty (15 points)
- A Legendary Episode – Complete all chapters in Spartan Ops Episode 1 on Legendary difficulty (40 points)
- Dedicated to Crimson – Complete all chapters in the first 5 episodes of Spartan Ops on any difficulty (80 points)
- Crimson Alone – Complete a Spartan Ops chapter solo on Legendary (20 points)
- Roses vs Violets – Find one of the RvB Easter Eggs in Spartan Ops (20 points)
- Rescue Ranger – Save at least one Marine in Chapter 3 of Episode 2 of Spartan Ops on Heroic or harder (20 points)
- Knight in White Assassination – Assassinate a Knight in any Spartan Ops mission (20 points)
- What Power Outage? – Complete Chapter 4, Episode 5 of Spartan Ops without losing a generator on Heroic or harder (20 points)
- No Easy Way Out – In Ch 1, Ep 5 of Spartan Ops survive all enemy waves during the defense on Normal or harder (20 points)
- The Challenged – Complete a Challenge (10 points)
- The Challenger – Complete 25 Challenges (20 points)
- Armorer – Change your Spartan’s armor in the Spartan Armor card (5 points)
- Badge – Change your Emblem in the Spartan ID card (5 points)
- PWND – Change your Service Tag in the Spartan ID card (5 points)
- What a Poser! – Change your Spartan’s pose in the Spartan ID card (5 points)
- The Cartographer – Create and save a Custom Map in Forge (5 points)
- Game Changer – Create and save a Custom Game type in War Games (5 points)
- Snapshot! – Save a Screenshot from the Theater (5 points)
- The Director – Save a Film Clip from the Theater (5 points)
- Sharing is Caring – Upload a File to your File Share (5 points)
The achievements spread across the singleplayer campaign, multiplayer and the brand new approach to co-op play with Spartan Ops, so those looking to 100% the list will need to experience nearly everything 343 has in store. Replayability is always a tricky task for any shooter built around story, and the hints that 343 has provided into the extended fiction of Halo 4 might have had some worried that gameplay or multiplayer might be overlooked.
From what we’ve played of both singleplayer and multiplayer at E3 2012, Halo 4 is far and away a complete and fully-realized blend of solo and cooperative play. With so many achievement points in store for those who take part in customizing and experimenting with the new persistent multiplayer mechanics, it’s possible that more players will take the plunge than in the past. Crafting custom levels is always a daunting task, regardless of the game, but the new and improved Forge is already getting our inner architects sketching.
How do you Halo fans feel about these achievements? Do their brief descriptions offer enough of a challenge or enticement to convince you the game will be worth playing for a longer amount of time, or is the story what you’re interested in?
Halo 4 will be released on November 6, exclusively for the Xbox 360.
Follow me on Twitter @andrew_dyce.
Source: Halo Waypoint