After the first Half-Life games re-defined first person shooting, Half-Life: Alyx has had a similar impact on VR. Upon its release, Valve's first major update to its flagship series garnered rave reviews from fans and critics alike. And now, recent reports say that the sales figures for both the game and VR headsets reflect the game's success.

This news is hardly surprising. In the days leading up to Half-Life: Alyx's release, Valve reported shortages of its Index headset. Now, using Valve's data on Steam users, the website Road to VR is reporting that since the game's March release, almost a million players have started using Steam VR.

RELATED: Half-Life: Alyx Makes List of Top Steam Releases for March 2020

According to the report, this jump in user growth is the largest jump in Steam VR usage ever. Valve's April survey shows the monthly number of VR headsets connected to Steam. Currently, 1.91% of Steam users have connected a virtual reality headset. With these results, Half-Life: Alyx has clearly fulfilled Valve's hopes of increasing adoption of the new technology.

valve vr game movement update

With this triumphant return, Half-Life: Alyx has clearly given enthusiastic fans an excellent reason to try out virtual reality. By returning to a beloved series and making virtual reality integral to the experience, Valve has successfully re-captured what made the series so great and revolutionized a new medium in the process.

Half-Life: Alyx is available on PC and compatible VR headsets.

MORE: Half-Life: Alyx Ending Explained

Source: Road to VR