It’s been a long road from conception to completion for ArenaNet’s latest MMO, Guild Wars 2. After a five-year development period, the smash-hit online RPG was publicly released a little more than two weeks ago, to much applause. But despite all the planning, beta events, and server stress tests, ArenaNet couldn’t prepare for the onslaught of insatiable players, chomping at the bit to get on their favorite worlds.
Citing server issues and crowded world areas, ArenaNet temporarily pulled the plug on digital sales until most folks had settled. They also softened the blow of server overpopulation by allowing players to freely transfer their characters for a limited time — after that, it will cost 1,800 gems, a form of in-game currency. It seems this good will has paid off for the award-winning developer, as sales have recently broken the 2-million mark. Despite the initial growing pains Guild Wars 2 faced, fans have remained faithful, and have been continuing to show their support and purchase the game.
Mike O’Brien, ArenaNet President and Co-Founder, promises that this is just the beginning for Guild Wars 2.
“Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today… And this is only the beginning. We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”
It appears that the enormous interest in Guild Wars 2 will not be slowing any time soon, and with so much to see and do — even after capping out at level 80 — it’s not surprising. Reaching a staggering 92% on MetaCritic, and piquing our interest significantly, it’s safe to say this potential WoW-killer is set to receive a number of “Game of the Year” awards.
Ranters, have you had a chance to plunge into the world of Tyria?
Guild Wars 2 is available now.
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